Would it be possible to add a
hide matrixcommand in a future patch? I want to use multiple large matrices, but seeing as there is currently no way to hide them, they slow the game down a huge amount. Even when they're out of camera range or behind the camera, they still slow the game down. Surely this could be accelerated by hiding them?
Anyone else think this would be useful?
Machine: P4 2200, 512MB, GeForce4 64MB, Audigy Platinum
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