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FPSC Classic Product Chat / Vehicles Flying and Ground

Author
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vampyre
21
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Joined: 14th Nov 2002
Location:
Posted: 31st Oct 2004 10:01
Yes will it be able to do flying and ground vehicles and allow Both A.I and Player avatars to get in and out of the vehicles and use them? and it the editor open enough so you can use spheres as terrain?
DMXtra
21
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Joined: 28th Aug 2002
Location: United States
Posted: 31st Oct 2004 16:02 Edited at: 31st Oct 2004 16:02
I don't think it can do vehicles and flying around. Maybe in a future add-on for it.

Now of course you could export it out of FPSC and import the levels in DBPro and use DBPro to do that.

Dark Basic Pro - The Bedroom Coder's Language of choice for the 21st Century.
Rob K
Retired Moderator
21
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 31st Oct 2004 19:33
No, FPSC doesn't have vehicles or outdoor terrain support.


BlueGUI:Windows UI Plugin - All the power of the windows interface in your DBPro games.
Oneka
20
Years of Service
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Joined: 24th Apr 2004
Location: Hampton,VA
Posted: 1st Nov 2004 04:16
...will it ever becuase if It has Multiplayer and can have atleast 32 players on a server plus vechiles...I would make a cool game ....no outdoor....I have no use for it then....ill just code my own =_=


Making better games everday!
Oh yeah and just so you know its Oh-nek-a not One-ka!
vampyre
21
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Joined: 14th Nov 2002
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Posted: 2nd Nov 2004 10:24 Edited at: 27th Nov 2004 22:54
Oh what a shame, pity you can't put it in this version or make a patch so that it can be in the next version, shame
DMXtra
21
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Joined: 28th Aug 2002
Location: United States
Posted: 2nd Nov 2004 18:56
I am pretty sure that they will be added in a future update of FPSC. I wouldn't worry about that.

Dark Basic Pro - The Bedroom Coder's Language of choice for the 21st Century.
vampyre
21
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Joined: 14th Nov 2002
Location:
Posted: 21st Nov 2004 12:41
I hope there is I could really do with it I just hope if they do a terrain outdoors package they allow you to use anything as a terrain rather than just use the dynamic flat terain.

Also it would be brilliant to be able to play anfd fight in space land on a planet fight in a hopvertank get near a Quake or Unreal Tournament style base and fight in there on foot in FPS
Richard Davey
Retired Moderator
21
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Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 21st Nov 2004 22:54
Quote: "Also it would be brilliant to be able to play anfd fight in space land on a planet fight in a hopvertank get near a Quake or Unreal Tournament style base and fight in there on foot in FPS"


Keep it realistic, please! This isn't going to happen any time soon.

"I am not young enough to know everything."
- Oscar Wilde
Rob K
Retired Moderator
21
Years of Service
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 22nd Nov 2004 01:12
Quote: "hopvertank"


Hopvertank?


BlueGUI:Windows UI Plugin - All the power of the windows interface in your DBPro games.
Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 22nd Nov 2004 01:23
A hoovertank?

Isn't it? Wasn't it? Marvellous!
Tapewormz
21
Years of Service
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Joined: 15th Sep 2002
Location: Winnipeg, Mantoba, Canada
Posted: 24th Nov 2004 18:05
Quote: "hopvertank"


That's my new favorite word.

vampyre, I think you're looking for a game like privateer...

vampyre
21
Years of Service
User Offline
Joined: 14th Nov 2002
Location:
Posted: 27th Nov 2004 22:52 Edited at: 1st Dec 2004 11:55
Sorry LOL Hovertank, possibly although in my case more like Batlezone(98) and 2 , Unrealt Tournament 4 and Wing Commander Series,never got to play Privateer

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