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DarkBASIC Professional Discussion / half-life bsp-objects light flickering

Author
Message
the architect
21
Years of Service
User Offline
Joined: 6th Jan 2003
Location: United Kingdom
Posted: 6th Jan 2003 10:23
Is anyone having trouble using half-life levels. Quake 3 levels run perfect but half-life levels seem to cause the ambient lights to flicker!!!!
I would use quake3 ideally but when I try to compile the maps in QuaRKE it fails to generate BSP maps.
This is finger "nails scrachting a black board" irritating as otherwise I am so close to mastering all the tools I need to get a game up and running!!!

Otherwise thumbs up to Dark Basic Pro I say.

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