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3 Dimensional Chat / Does anyone understand this?

Author
Message
j4cK4zz
21
Years of Service
User Offline
Joined: 22nd Dec 2002
Location: Norway
Posted: 6th Jan 2003 14:39
Hi(again), i have a new proplem,hehe, all the things i've asked for earlier works.. so forget about them now..
um.. well, heres my little problem:

sync on
sync rate 30
autocam off

menu:

`menu world
make matrix 1,10000,10000,20,20

` camera
position camera 5000,200,4500

` buttons
make object cube 1,100
make object cube 2,100
make object cube 3,100
make object cube 4,100

scale object 1,100,50,10
scale object 2,100,50,10
scale object 3,100,50,10
scale object 4,100,50,10

position object 1,5000,30,5000
position object 2,5000,90,5000
position object 3,5000,150,5000
position object 4,5000,220,5000

rotate object 1,0,0,10
rotate object 2,0,20,0
rotate object 3,20,0,10
rotate object 4,10,10,10

do
buttonselected=0
if makebutton(5000,30,"NEW GAME")>0 then buttonselected = 1

if buttonselected =1
goto game
endif

sync
loop

function makebutton(x,y,desc$)
buttonpressed=0
ink rgb(55,55,0),0
myx=mousex() : myy=mousey()
if myx>x-100 and myxy-32 and myy
IanM
Retired Moderator
21
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 6th Jan 2003 14:54
Incomplete post. Can you try again, but within code tags?
j4cK4zz
21
Years of Service
User Offline
Joined: 22nd Dec 2002
Location: Norway
Posted: 6th Jan 2003 15:36
he he sorry..



there.. You see my problem is.. i have a buttonpressed function for a 2d menu.. but I need one for a 3d menu..

okay?
Viroscope
21
Years of Service
User Offline
Joined: 10th Jan 2003
Location: - Please Select -
Posted: 10th Jan 2003 10:39
I'm working on a 3-d menu for my game too let you know when i get to that point ( probably going to do mine pased on collision perimeter and if that dosen't work out a fixed path for each direction auto pilot with time delays

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