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Work in Progress / Mercenaries 2

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thinkdigital
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Posted: 4th Jul 2005 04:01
TGC's AUP.

David T
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Posted: 5th Jul 2005 23:10
What about it?

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
PowerSoft
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Posted: 9th Jul 2005 01:30
Yea, what about the AUP

Always available to help
Dom
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Posted: 9th Jul 2005 07:09
Howz the game coming?


Thanks to Animeblood for the Logo!
Mattman
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Posted: 11th Jul 2005 02:24
For David and Powersoft:

thinkdigital says: "Aren't download accelerators against the AUP. Of course, that would be their site only, right?"

David T says: "Whose AUP?"

thinkdigital says: "TGC's AUP."

Word.
PowerSoft
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Posted: 11th Jul 2005 18:29
Ah cheers Matt.

Still slightly confused though

Always available to help
thinkdigital
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Posted: 13th Jul 2005 06:27
TGC's AUP, lol... Shouldn't have said it like that.

I mean, aren't download accelrators against The Game Creators Acceptable Usage Policy? But that'd be only for their site, not Kentaree's, right?

eGeneric Works
Dark Basic coding site >>
Kentaree
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Posted: 13th Jul 2005 23:24
Well, I still havent bothered writing up an AUP, nor will I for the next while, so fire away

Desktop: AMD Athlon XP2800+,Radeon 9800 128MB, 1GB DDR RAM
Laptop: AMD Athlon 64M 3000+,Mobility Radeon 9700 128MB, 512MB DDR RAM
DBAlex
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Posted: 14th Jul 2005 00:48 Edited at: 14th Jul 2005 00:48
Just to clear things up...



And no that wouldnt apply to Kentaree's site... Unless he had an AUP that stated he didnt want the use of them on his site...

But he doesnt have an AUP... So meh...


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net

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Gen
20
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Location: Oklahoma, USA
Posted: 20th Jul 2005 13:36
Quote: "Please do not use mass downloading tools or accelerators"


How that sounds to me, there asking you to not use them, not telling...

Soon to come... Dark IDE, New IDE for DarkBASIC Pro!
Van B
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Posted: 21st Jul 2005 18:15
Yes, when downloading from this site, not davids .


Van-B

David T
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Posted: 31st Jul 2005 19:29
Theoretically yes. Had a go at a few compiles before I went away (the reason I've been anonymous for 3 weeks). Something's yet again gone weird. I must have commented out a line somewhere - it's activing everything that's controlled by a variable switch. Most odd.

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Darkbasic MADPSP
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Posted: 31st Jul 2005 20:59
I'm creating my own shooter this one looks so good though is this beening published?

life's a game and a games a life More games at www.freewebs.com/halorc
Colonel Cool
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Posted: 4th Aug 2005 21:46
This game looks better then Counter-Strike, looks like it plays better too. Did you write this in Pro or Classic? Pro I bet. I can't wait to
play I'd buy this game in fact!

Ogre Software - RPGs and Tools Made In DBC
Kangaroo2 BETA2
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Location: Somerset / UK
Posted: 21st Aug 2005 23:53
DavidT, this is looking really good, I've always liked your Mercaneries projects

I haven't downloaded the demo yet, but I will do when I have some spare time to play and enjoy it properly

I noticed a few pages back people were asking about shadows. If you haven't already added them there was a great example a while ago using a 5x5 grid that mapped to matrices (by Ian M I think, it also demoed a lensflare method in the same code)

I expect a very similar method would work for advanced terrain, I have been meaning to add these kind of fast fake shadows to Quikly Game Pro, and would suggest that these would also be ideal for Mercaneries 2 ? If you are interested or can't find the example I'll have a search around for you

Dom
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Posted: 22nd Aug 2005 22:10
It was Van B's code not Ian M's
I managde to adapt it to advanced terrain rather then Matrices. Its not too hard

"A book. I hate books. book is stupid." -- Some lame idiot
Formerly Saberdude --DFStudios--
David T
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Posted: 22nd Aug 2005 23:38
Quote: "I'm creating my own shooter this one looks so good though is this beening published?"


Not in the state it is at the moment

Quote: "This game looks better then Counter-Strike, looks like it plays better too. Did you write this in Pro or Classic? Pro I bet. I can't wait to
play I'd buy this game in fact! "


I wrote it in Pro.

Quote: "DavidT, this is looking really good, I've always liked your Mercaneries projects

I haven't downloaded the demo yet, but I will do when I have some spare time to play and enjoy it properly "


Cheers, thanks alot I'll look into your shadow idea when I have time


At the moment I'm still wrestling with this weird bug. It seems loads of variables are just flipping to values that they should't be - playing havoc with it

To add to things I'm busy with other pojects at the moment - so Merc 2 is on a temporary hiatus. As soon as I get it working normally again I'll put up the latest version as a FINAL, FINISHED DOWNLOAD.

Yes you read correctly. I might finish something!

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Hawkeye
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Posted: 23rd Aug 2005 14:58
Kangaroo2 BETA2
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Posted: 24th Aug 2005 17:29
"It was Van B's code not Ian M's I managde to adapt it to advanced terrain rather then Matrices. Its not too hard"
Ahh yes MANY apologies to VanB lol My memory is not what it used to be heh

"Cheers, thanks alot I'll look into your shadow idea when I have time"
No problem If you want me to build a quick example let me know, although you should have no problem at all

"As soon as I get it working normally again I'll put up the latest version as a FINAL, FINISHED DOWNLOAD."
Wow thats great news, I await with baited breath till then

Dan Da Man
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Posted: 29th Aug 2005 21:03
this game looks sexy... thats all i can say

One day you will all be bowing down to me!!!

Go to freewebs.com/freegameplanet for the coolest in web based games.... and soon DarkBasic Games.
alex 1337
User Banned
Posted: 6th Sep 2005 19:31
How did u do the light effect with your logo, that was really cool.
David T
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Posted: 7th Sep 2005 14:10
That was sphere mapping.

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
alex 1337
User Banned
Posted: 8th Sep 2005 06:20
Can that be done in dark basic clasic? and if it can, How?


Thanks
Kangaroo2 BETA2
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Posted: 8th Sep 2005 13:41 Edited at: 8th Sep 2005 13:42
" Can that be done in dark basic clasic "
No. Sorry

[Edit] well, I should have said not natively. If you have the expansion you may be able to build a dll to do it, but that would be VERY heavy going, and I'm not sure its properly possible with DX7 which DBC uses.

David T
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Posted: 9th Sep 2005 18:51
Even though it's a software trick and not a hardware one, I don't think it can be done.

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Darkbasic MADPSP
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Posted: 9th Sep 2005 20:07
David is there any chance if i send you an e-mail you would be able to send the game over via e-mail because the download is not up due to bandwidth restrictions on your site

New dbpro site unleashed go to
http://www.freewebs.com/darkbasicpro
David T
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Posted: 10th Sep 2005 12:10
I think Kentaree posted a download link a page or two back, he's hosting it

(54mb is a little large for email!)

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Darkbasic MADPSP
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Posted: 10th Sep 2005 12:29
Thanks

New dbpro site unleashed go to
http://www.freewebs.com/darkbasicpro
Deadly Shadow
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Posted: 16th Sep 2005 23:23
Where the hell is the download?

Sega and Microsoft nothing but the best.

John H
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Posted: 17th Sep 2005 01:02
My only pet peeve is that the guns dont appear to point at the crosshair, but other then that great work David


Click here to join our forums and get updates on game progress sooner!
David T
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Posted: 18th Sep 2005 00:16
Quote: "Where the hell is the download?"


As I said before, a few pages back. Link posted by Kentaree.

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
DrewG
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Posted: 20th Sep 2005 02:59
Good game, but it runs too slow. 5 frames per second sometime 10. I have a very very fast PC and yet the game is still slow..

Games I am releasing:
Dragon Stone I : Journey to Achilles Dungeon - 2006?
David T
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Posted: 22nd Sep 2005 22:03
Weird, what are your specs?

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Big Man
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Posted: 24th Sep 2005 16:29
Great game what did you write it in,(DBC or DBP)?
I'm geussing DBP.
But You see I'm still using DBC and If you made this in dark basic pro then I'm upgrading straight away.
Great game by the way.

Our aim is to keep the loo's clean, your aim can help.
David T
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Posted: 24th Sep 2005 19:07
I made it in DBPro

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Big Man
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Posted: 24th Sep 2005 20:07
Cool.
Could you please tell me how you did your title screen like the one on the first page of this thread.
Thanks

BM

Our aim is to keep the loo's clean, your aim can help.
Big Man
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Posted: 25th Sep 2005 18:07
Hello!!

Our aim is to keep the loo's clean, your aim can help.
Deadwords
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Posted: 25th Sep 2005 18:49
Big Man, DavidT is saying it two post later...

Quote: "Quote: "How you get those echoy effects? You using shaders or something?"

Nope - look at teh edges. Notice the artifacts? That's because its a bunch of ghosted plains "


=-{SKaleX}-= Current Projects: -Insane Killer-=-Chaos Zone-
David T
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Posted: 25th Sep 2005 23:50
Quote: "Cool.
Could you please tell me how you did your title screen like the one on the first page of this thread.
Thanks

BM"


A Skalex said. A bunch of plains all with the same texture ghosted and lined up.

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Gil Galvanti
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Location: Texas, United States
Posted: 7th Oct 2005 23:53
nice game . Very nice game . Mind if i advertise it in a magazine thing im making to post up here? If i can, heres a logo animeblood made for it, and i was wondering if i could put it with the game:

also, if you let me advertise it, what do you want on it? like a catchy phrase or a short summary of the story or idea of the game or whatever.

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
David T
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Posted: 10th Oct 2005 20:44
Sure thing

Combat devolved is quite a nice catchphrase...

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
DBAlex
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Posted: 10th Oct 2005 23:45
Are you still working on this?




AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
Peter H
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Posted: 12th Oct 2005 15:33
Quote: "Combat devolved"

teehee

"We make the worst games in the universe."

Deadwords
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Posted: 13th Oct 2005 01:32
One question DavidT, in the final release, do you will always use the Weapon Pack from Turbosquid? These textures are extremly low-res

=-{SKaleX}-= Current Projects: -Insane Killer-=-Chaos Zone-
Delta Games
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Posted: 14th Oct 2005 18:57
very very very good

Dark Project Studio (web Site comeing soon)
David T
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Posted: 16th Oct 2005 12:40
Quote: "One question DavidT, in the final release, do you will always use the Weapon Pack from Turbosquid? These textures are extremly low-res"


I've never even used Turbosquid before?

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Darkbasic MADPSP
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Posted: 16th Oct 2005 12:47 Edited at: 16th Oct 2005 12:51
http://forum.thegamecreators.com/?m=forum_view&t=42686&b=8&p=5


http://www.turbosquid.com

Where i would like to be
http://www.portaventura.es
vid: http://english.rides.nl/attractie/info/525
Darkbasic MADPSP
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Posted: 16th Oct 2005 12:52
what connection to the server reset does it work?

Where i would like to be
http://www.portaventura.es
vid: http://english.rides.nl/attractie/info/525
David T
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Posted: 16th Oct 2005 14:15
I used weapons from DM2

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Deadwords
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Posted: 16th Oct 2005 16:26
DavidT, you sure you didint use some weapons from turbosquid?

Attached is the the Colt from the old version. There's a lot of guns that seems to be from Turbosquid. Anyway, do you will keep these horrible guns? (the uzi, pistol, sniper, shotgun and the P90 are great, you can keep them)

and this is the weapons from Turbosquid:
http://www.turbosquid.com/FullPreview/Index.cfm/ID/234694

=-{SKaleX}-= Current Projects: -Insane Killer-=-Chaos Zone-

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