lmao Chris.. nope. It is possibly the first that Arnie hasn't been asked to do though.
Throughout the mid-90s there was a Doom Movie in the works, or rather it was on-again off-again. Shooting started, and well.. god knows what ended up happening.
I've heard of Bungie's Halo movie.. it's another film that is a case of 'when there is a trailer'.
Quote: "The Final Fantasy movie sucked, so did Mario Bros., Tomb Raider was okay (but keep in mind I never played the game). Never saw the Resident Evil films. They appeal to me not as a Resident Evil films but as slasher films, which in reality is what they are....another Night of the Living Dead."
WTF?! Are you some sort of retard, the Final Fantasy movie was AWESOME! It had nothing to do with the games aside from the underlying plot, that in itself made it a perfect movie rather than the Advent Children. Don't get me wrong that's a good movie as well, but it didn't really go to help explaining much.. instead just raised enough questions for them to open the doors to a true sequal.
Super Mario Bros, did suck.. but then it was released when Teenage Mutant Ninja Turtles was also doing the rounds, so really I just chalk that one up to the poor quality of the early 90s.
I would suggest before you think of the Resident Evils as 'slasher' movies you take the time to actually play the games and read up on the movies. Believe me, the games and movies are both designed to screw with your mind on the most primative levels..
Silent Hill gives you a psychological chill, and is done in such a way that actually could leave some people going away from it with serious issues. Resident Evil has always been about confusing the player, making them feel safe and terrified both in the same breath.
You get so worked up about completeing a puzzle quickly and what the puzzle means, you forget there are beasts around that wish to take a chunk out of you! There are very few scenes in the games or movies that will actually make you jump, like you would at Alien or something.. It's just designed to make sure you never truely know what is going on, that in itself frightens people. Just as you feel you've sussed things, another twist is added to make sure your concentrating on something else.
As I said above.. the Tomb Raider films are good. They're not exactly excellent, or peices of cinematic artwork.. but they are quite enjoyable to watch more than once. When you realise there is only a loose tie to the game... a bit like alternative universes, you can enjoy the movies just for what they are; Indiana Jones' with a Woman, rather than for the game tie-in.
Quote: "@raven: i dont mind the plot taking place away from the game characters.. the first RE film was okay but imo it needed to be longer, more tense, and we should have seen a tyrant at least, maybe one or 2 of those plant things. What annoyed me about the 2nd film was that they had the main characters from the game, but screwed over the plot in the game. It should have been kept seperate from the movie, maybe have them passing by once in a while etc, have alice fight nemesis but it gets away to face off Jill.. bleh you know what i mean "
Yeah, the movie did need to be longer... I mean 1hr 40min is quite a reasonable film length, but the story felt a little skimmed in places. I think the feeling was to create the movie to have a bit more action than the games, as you notice it seems build itself up ever 20minutes and then something cool happens.
like the 'Waffle Laser'
I do know what you mean about adding in the Tyrants, but I think the Licker actually fit quite well given it mutated. Just they weren't really hunted long enough by it.. they could've played with that as they were getting back to the train.
I know what you mean about the second though, they added the main characters.. needlessly imo, but no doubt it was a ploy to get more of the gamers into the box office this time. Sadly it worked, so if there is a 3rd film.. they might do the same.
I'd love to slap these guys over the cliff-hanger endings though heh