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FPSC Classic Product Chat / Waypoint Attacking Script

Author
Message
Prancer
19
Years of Service
User Offline
Joined: 6th Feb 2005
Location: Idaho, US
Posted: 13th Feb 2005 04:55
Here is a script that I just made for the follow.fpi script. The follow.fpi script doesn't let the entity attack if it sees you. Here is a script that will make the entity attack you if you are seen.

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Samoz83
20
Years of Service
User Offline
Joined: 3rd May 2003
Location: Stealing Ians tea from his moon base
Posted: 13th Feb 2005 21:11
thanks just what i needed

SaM
Prancer
19
Years of Service
User Offline
Joined: 6th Feb 2005
Location: Idaho, US
Posted: 14th Feb 2005 01:56
Because I am so lazy, I didn't read through all the different fpi scripts and I didn't realize this is already implemented. I think it is pace.fpi. Oh well, at least I was able to write an .fpi

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