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FPSC Classic Product Chat / Bitmap/Texture Files

Author
Message
Jeffrey Morris
19
Years of Service
User Offline
Joined: 1st Sep 2004
Location:
Posted: 14th Feb 2005 02:52
In the "texturebank" folder, most bitmap/texture files have *.DDS extension and some bitmap/texture files have *.BMP extension. In the "segments" folder, the *.FPS files have *.TGA extension for bitmap/texture files instead of *.DDS extension. How can the *.FPS files load the *.DDS files instead of crashing or giving me error messages except for the fake wooden door with frame which is white instead of wood texture?

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