interesting
a big question i actually still have which Rich can pass along is ... will DBO format be having any Exporter|Importers for popular 3D Packages,
e.g. 3dsmax, Maya, Lightwave and Milkshape?
however as gameMatrix (the dbpro rewrite of gameSpace) is back in its home, looks like it won't be a problem to support it atleast in a native modeler.
AS they are hinting at more native modelers appearing thou, does this mean that our prays for MFC style functions are gonna be answered?
it would certainly make developing applications ALOT simpler if we didn't have to worry about UI functions like Menus, RightClick Menus, Popups, Tool windows etc...
right now the libraries i'm developing are doing this internally to keep with style.
and a possibility of a DLL plugin for this - but still built in functions to expand upon would greatly help ... possibly allow us to choose between a Game Project which is DirectX standard environment and Application Project which uses Encapsulated DirectX Windows
Also will the format of DBO be freely available and in similar form to say their Memblock Mesh data layouts?
hehee... i know they answer alot of questions just to have more come up but these things are quite important to me and the developments going on using DBpro
Anata aru kowagaru no watashi! 