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FPSC Classic Product Chat / [prefab] Bunker weird bullet behavior

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slacer
19
Years of Service
User Offline
Joined: 22nd Jul 2004
Location:
Posted: 14th Feb 2005 22:08
Hi,

as you can see in the attached image, there is something wrong with the bunker surface in the way it reacts to bullets.

Standing outside and shooting to the wall next to the default door shows different bullet holes.
Fat ones (as I like them) or very very tiny pixel like dots.

I used an uzzi.
This effect comes from the same shooting sequence using the same ammo clip. Well, I had more than one clip and could paint the wall a bit...

-- slacer

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Jordan Siddall
20
Years of Service
User Offline
Joined: 1st Mar 2004
Location: UK
Posted: 14th Feb 2005 22:10
I noticed this with the blood splat effect, you can tell the wall texture is differant..
Cloud of Crows Studios
19
Years of Service
User Offline
Joined: 22nd Nov 2004
Location:
Posted: 15th Feb 2005 02:18
Had a simular problem with *some* surfaces from the lab segement, but (again) want to upgrade video card first to ascertain this is an actual bug.

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