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FPSC Classic Product Chat / Cutscenes and text

Author
Message
00bk
19
Years of Service
User Offline
Joined: 13th Jan 2005
Location: Digging thru the earth to get to china
Posted: 17th Feb 2005 02:12
Does anyone know whether you can create cutscenes or add text to it during the game (ie when the player gets to a trigger zone there is a new "objective" at the bottom of the screen or a cutscene showing where to go)?


the apocalypse is coming!
Ominous
19
Years of Service
User Offline
Joined: 25th Jan 2005
Location: Hollowed-Out Volcano Lair
Posted: 17th Feb 2005 02:17 Edited at: 17th Feb 2005 02:19
NO!

Use the search feature at the bottom of the board. That's why it's there.

Sorry for biting your head off, but come on how many times do we have to answer this?

EDIT: What happened to Coldnews' FAQ stickied at the top? It answered questions like this.

Now is the winter of your discontent.
-Stewie from Family Guy
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 17th Feb 2005 02:25
No is the quick and reliable answer. If you want to get your hands dirty and play with FPI script files, you can copy the dooruse.fpi and modify it to use your own image containing details of your next level objective, which can then be faded in and out as desired. Not animation, but nice graphics and can be triggered when the player gets close enough to the entity using this modified script, or when the player hits RETURN in close proximity. Have fun!

"We are the knights who say...eki eki eki fatang loopzoing, zanziga....ni"
Ominous
19
Years of Service
User Offline
Joined: 25th Jan 2005
Location: Hollowed-Out Volcano Lair
Posted: 17th Feb 2005 02:32
See...every forum needs a Lee Bamber. A good guy in a Darth Vader helmet willing to help those torn asunder by the community (Or just that one lousy, mean guy called Ominous. I mean what's his deal? He needs to lighten up.)

Now is the winter of your discontent.
-Stewie from Family Guy

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