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DarkBASIC Professional Discussion / Alpha channel in TGA file

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ByronAJ
22
Years of Service
User Offline
Joined: 16th Jan 2003
Location:
Posted: 23rd Jan 2003 14:59
Okay, after using DBPro for only two days I am slightly puzzled...

I am trying to apply a texture that has an alpha channel (32bit tga file) and yet I dont get any alpha where there should be..

What am I doing wrong...?
indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 23rd Jan 2003 15:15
are u using the set object command and switching on the transparent switch?

ByronAJ
22
Years of Service
User Offline
Joined: 16th Jan 2003
Location:
Posted: 23rd Jan 2003 17:06
Transparent switch? I thought from the help files that essentially did the same as a colour key - will that also allow for gradual differences in alpha?

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