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DarkBASIC Professional Discussion / What will be the licensing deal with the DBP object converter (Patch 4)?

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Lazzarus
22
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Joined: 19th Sep 2002
Location:
Posted: 23rd Jan 2003 18:05
Does any one know if we will be able to distribute to DBP(P4) object converter with our apps/games. I'm currently working on a project that I'm hoping people will be able to submit their own models to. It's vital to the thing for them to be able to create their own models, if not the whole project just isn't viable.
Rob K
Retired Moderator
22
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 23rd Jan 2003 18:18
P4 can include the converter as part of the exe. The first time the model is loaded (whatever format) it is converted into DBO and you can save it out as pure DBO format for faster loading later on - no other utilities need be included.

NOBODY has a forum name as stupid as Darth Shader. I do.
InSiDeR
22
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Joined: 12th Sep 2002
Location: Australia
Posted: 23rd Jan 2003 18:54
the object information will be giving out freely from DBS, this way many DBO converters/exporters may be created by everyday users

well from what ive heard anyway

InSiDeR
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regujka
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Joined: 23rd Jan 2003
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Posted: 23rd Jan 2003 20:49
Please send me some examples for the shaders and the vectors! My adress: [email protected]

Lazzarus
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Joined: 19th Sep 2002
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Posted: 23rd Jan 2003 22:38
Thats good news. Cheers Guys.

John H
Retired Moderator
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 24th Jan 2003 01:20
Glad to hear it!

Please send me some examples for the shaders and the vectors! My adress: [email protected]

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