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FPSC Classic Models and Media / darkmatter2 and character shop

Author
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Stevie
User Banned
Posted: 20th Feb 2005 11:44
Firslty i tried loading the default 'ranger' model from character shop and copying a character script, changeing the details etc and trying to load it in. The icon for the model came up in the entities folder, but when i tried to place it, the model was no where to be seen? and just placed a dot on the map.. maybe that was it, but it was just too tiny!

Also i tried a darkmatter model , and thankfully i did get the model to load into fps, but it was lying flat on the ground. And no matter what i tried to do , i cold not get it to stand as the internal models do. Is there a reason for this?
game Spacer
15
Years of Service
User Offline
Joined: 24th Jul 2004
Location:
Posted: 20th Feb 2005 20:42
Have you tried increasing the scale in the script for you Ranger?
gbuilder
17
Years of Service
User Offline
Joined: 26th Aug 2002
Location: New Zealand
Posted: 21st Feb 2005 02:53
You need to scale any model for Character Shop in a modelling program to the same dimensions and position as the default Ranger model. Then you will see it correctly in character shop etc.

gbuilder.

XP2000, 512mb Ram, 64mb GForce4 MX440 Graphics card, WindowsXP Professional.
Stevie
User Banned
Posted: 21st Feb 2005 06:42
gbuilder - i am using the default ranger model as i said in my post - i am simple exporting that model to test

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