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FPSC Classic Product Chat / Levels, Models Compiler, And DBPro

Author
Message
Red Ocktober
20
Years of Service
User Offline
Joined: 6th Dec 2003
Location:
Posted: 21st Feb 2005 00:37
can the output from the levels and models compiler be used in DBPro...

i don't have a clue as to what the process is in FPSC, but the compiler output with the lightmapping and bumpmapping effects looks great, and would be a definite asset if it could be used to create content that could be loaded into DBPro projects...

or if not, a content compiler for DBPro could be offered that would wrap this functionality.

--Mike
PocoRev
19
Years of Service
User Offline
Joined: 10th Jun 2004
Location: Atlantic Canada
Posted: 21st Feb 2005 12:34 Edited at: 21st Feb 2005 12:36
hi mike-

fancy meeting you here!

for a partial answer to your question, take a peek at what Lee had to say in this thread... looks pretty promising.

http://forum.thegamecreators.com/?m=forum_view&t=48521&b=21

i'm loving the fpsc - can see great things on the horizon.

Professional Atmospheric Skybox Textures
http://skymatter.thegamecreators.com
Red Ocktober
20
Years of Service
User Offline
Joined: 6th Dec 2003
Location:
Posted: 22nd Feb 2005 00:19
... shhhhhh, i'm trying to keep a low profile

hey, that does looks promising, thx for the link...

--Mike

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