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Work in Progress / [LOCKED] SageTech Software: World of Medieval Heroes

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SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 28th Feb 2005 03:02
he works for a company called L3 communications, and has expirience in C/C++ , Basic, Fortran, and i think some ADA

Sage Tech Manager
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 1st Mar 2005 01:41
O.K thought i might show two of my weapons. Bronze War Hammmer and Silver War Hammer (same thing but different color)



Sage Tech Manager
Dom
20
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Joined: 31st May 2004
Location:
Posted: 1st Mar 2005 01:46
OK well at least thats something...


Thanks to Animeblood for the Logo!
robo cat
20
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Joined: 23rd Feb 2004
Location: In a cat litter tray, near you...
Posted: 1st Mar 2005 01:52
How are you doing your online communications? Are you using DirectPlay with DBPro or using your own DLL?

Simple... yet fun!
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 1st Mar 2005 03:13
Since i wanna realese the demo in the near future, ill be using Directplay becuase i am no where complete with the real multiplayer code.

Sage Tech Manager
Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 1st Mar 2005 03:28
So you know how to use memblocks right? Because sending one float at a time isn't gonna do anything


"Lets migrate like bricks" - Me
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 1st Mar 2005 03:34
yes heres how my code works. basicly i send one packet intialy telling the player id and player object. Next i send positions continously. simple a? guess ill have to baffle with movement prediction

Sage Tech Manager
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 2nd Mar 2005 03:10 Edited at: 2nd Mar 2005 03:11
~~UPDATE~~

Saving now implemented so when exploring you dont have to start all over again. Currently im working on weapon designs and item exchange.

(bump)

Sage Tech Manager
TEH_CODERER
20
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 2nd Mar 2005 03:23
If what you are saying is true then well done and good luck!

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.tk
Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 2nd Mar 2005 03:37
looks ok, as everone else said, you need a demo, sure you got 56k but ask someone if you can borro ur pc (ur mum as you suggested) who cares if their are glitches in the code(although you didn't mention this) i've uploaded my demo on my website but its only got a menu and you can walk and talk to a character, the characters are only cubes, but at least people see your progression,
To other people, don't get on his back too much it will make him feel intimidated and will try to make it quick so that people can be satisfied and it will be glitchy, remember not all coders work as fast as other people, (like me) I know he shouldv'of lied(altho he apologised) and he shouldn't set himself unachievable targets (like the 200 players) stick to what you can do.

Can anyone tell me the theory of knowledge?
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 2nd Mar 2005 04:55
thrnks Seppuku Geijutsu , had a look at your project, looks preaty nice (i know there are cubes but thats normal, as i did it for a while too)

Sage Tech Manager
Newbie Brogo
21
Years of Service
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Joined: 10th Jul 2003
Location: In a Pool of Cats
Posted: 2nd Mar 2005 09:16
If you need somewhere to host anything, you can always email me.

Let's hope you're doing something this time.

I don't think you'll be able to make a game too big for me to host, so I can host it.



--From your favorite Cat Overlord
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 2nd Mar 2005 11:47
are you using high speed internet? and do you have good bandwidth?

Sage Tech Manager
Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 2nd Mar 2005 19:24
For 200 users you would probably need 10mb at LEAST..and the way your planning on doing it is extremely ineffeficient..but anyway.


"Lets migrate like bricks" - Me
MikeS
Retired Moderator
21
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Joined: 2nd Dec 2002
Location: United States
Posted: 2nd Mar 2005 21:53
As far as the multiplayer goes, it's generally more efficient(in most cases at least) to send one big packet with lots of information, versus a lot of packets with little information.

If you ever get around to it, check out these links.
http://www.gamedev.net/reference/list.asp?categoryid=30
http://www.flipcode.com/cgi-bin/fckb.cgi?op=category&id=10



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 2nd Mar 2005 22:02
Yes it is far more effecient like that, due to packet headers and sorting that can slow it down a bit.


"Lets migrate like bricks" - Me
Mx5 kris
19
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Location:
Posted: 3rd Mar 2005 00:45
he prolly didnt understandany of that

if a man has a baby then something IS wrong.
Flindiana Jones
19
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Joined: 3rd Nov 2004
Location: Bosnian Power
Posted: 3rd Mar 2005 00:46
or at least un-constructive feedback...

ermes: "I'e no way to be understanded."

Me: No kidding.
Jeku
Moderator
21
Years of Service
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 3rd Mar 2005 04:59
@Dead and Ageek - Go away, you barely offer any constructive advice.


--[GameBasic - Coming Soon]-- ^^^ banner generously designed by TheBigBabou
Jimmy
21
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Joined: 20th Aug 2003
Location: Back in the USA
Posted: 3rd Mar 2005 05:02
Aww Jeku, he's just trying to fit in.


Well we all shine on, like the moon, and the stars, and the sun.
Newbie Brogo
21
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Joined: 10th Jul 2003
Location: In a Pool of Cats
Posted: 3rd Mar 2005 05:36
@STA
High Speed Internet, Check
Bandwidth, Ummm.. Maybe?

I'd just be able to host the game file itself to let people download it.
I should have decent bandwidth.... Lets see how far you can stretch it.

If you can break my bandwidth, just get a new person to host it for you.

Acutally, I can't host it this second, due to me being down... Shame it is.... Sto0opid router n' stuff mess it up.


--From your favorite Cat Overlord
--Od waszego Suzerena Kotki ulubienca.
robo cat
20
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Joined: 23rd Feb 2004
Location: In a cat litter tray, near you...
Posted: 4th Mar 2005 00:30
Using DirectPlay with DBPro its vital to structure it carefully and to send all packets grouped into one big packet, the main reason being that it can't handle its net buffer. If you are sending strings, simply add them all into one large memblock and send that as it has the advantage of a guarantee flag, which is important when lots of important messages are in it.

Simple... yet fun!
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 24th Mar 2005 10:04
just a new anouncmemnt, sagetech website (yes its under construction) has a forum which is fully useable.

Join The SageTech Forums! www.sagetech.com
LordoFire
20
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Joined: 14th Feb 2004
Location: United States
Posted: 26th Mar 2005 07:22
Ahhh...I remember the disaster of the last thread you posted. Im glad you finally posted some screens and got some things sorted out. By the looks of things you are doing pretty well, however your game might either not run or be extremely laggy with 200 people on it. That is unless you are buying a server to run this off of

When it comes to programing, I'm on fire!
Final Epsilon
20
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Joined: 26th Jan 2004
Location: CA, USA
Posted: 26th Mar 2005 07:27 Edited at: 26th Mar 2005 07:30
Hrm... your link on your webpage isn't right.

You have "http://http//members.aol.com/jrcdrummer/forum.htm"

Oddly enough, that extra http:// brings me to the microsoft homepage. o.O

edit: You're also missing a ':'
Why don't you try http://members.aol.com/jrcdrummer/forum.htm ?
SageTech
19
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Location: Orlando, Florida
Posted: 27th Mar 2005 08:58
hmmm thanks ill fix that

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Vai mamar na pila
19
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Joined: 10th Nov 2004
Location: Behind Your Behind
Posted: 27th Mar 2005 15:03
hmm, i dotn like to pick on no one, but ive bumped on this, and ive seen it a month ago too, well sage, what i have to say to u is just to admit that u dont have that thing of network working, and u never did indeed, i think you would have doen better if youve admited u didnt and that ur now working on it, well, at least im licking what im seeing, but what about a demo in your chat program u claim to have made? that would be great

sig removed due to obscene content
Megaton Cat
21
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 27th Mar 2005 22:54
Quote: "at least im licking what im seeing"


Uh. Disgusting.

My cat! My cat is on fire! Dear god someone help!
Oneka
20
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Joined: 24th Apr 2004
Location: Hampton,VA
Posted: 28th Mar 2005 00:16
eh...Sage Tech your behind......iam farther then you my saving and etc are done tsk..tsk..tsk..

Making better games everday!
Oh yeah and just so you know its Oh-nek-a not One-ka!
Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 28th Mar 2005 01:02
Oneka, if yours is online, and you added offline saving you have done something very stupid indeed.


"Lets migrate like bricks" - Me
David R
21
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Joined: 9th Sep 2003
Location: 3.14
Posted: 28th Mar 2005 01:49
What the hell is wrong with you guys? The sage guy has just shown us the most promising hope of an actually <FINISHED> MMORPG/MORPG (although its obviously gonna take a lot longer) and your all just talking rubbish:

Quote: "what happened to the chat box? and all the other crap? seriously....I can make what you just showed us in a few minutes with a coke, a pc, dbc, and a keyboard + mouse
"


What was the last USEFUL thing you (the stupid guy who said that quote) ever freakin did?

Anyway, end of my of my rage attack: good luck to sage, and hope the MMORPG/MORPG comes along well (its looking pretty cool already - plus, your collision looks as though it works: my collision [on my new game] kinda sucks)

And please, all you stupid **** who never do anything, dont make ridiculous non-constructive comments, otherwise I'll come round their and kick your butts to the floor


[href]www.LightningStudios.co.uk[/href]
Chris K
20
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Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 28th Mar 2005 02:32
What?
What have you ever done?

Sage Tech continually fills up this board with useless crap / fake screenshots.

He swore he had working multiplayer with chat MONTHS ago.

He is a liar and this project is a joke.
He needs to go away and make Space Invaders.

My Showcase - It's DBpro-tastic
Oneka
20
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Joined: 24th Apr 2004
Location: Hampton,VA
Posted: 28th Mar 2005 02:50
@Benjamin wtf offline saving? why would I make such a thing? My game is just about ready for online (just have to fix things like the chat bug were you press /h and nothing happens and other things like that) but I am unable to do that because I haveth no comp...but I will soon 2 more to be exact so yeah!

Making better games everday!
Oh yeah and just so you know its Oh-nek-a not One-ka!
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 28th Mar 2005 03:59
heres to new screens not much but might as well post em'.

auto play:



Inventory (might be, there is disagreement about this from michal, the WoW fanatic)



Join The SageTech Forums! www.sagetechsoftware.com
Ace Of Spades
19
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Joined: 6th Mar 2005
Location: Across the ocean
Posted: 28th Mar 2005 04:07
very nice looking. and because you have it on the desktop...where its hiding some icon names...i know its not just a desktop background...so at least you got an autorun pic going....good luck



Baggers
20
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Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 28th Mar 2005 04:07
Looking nice Sage! well done on your turning over a new leaf...hope it is as good as it sounds !

@Lightning Studios: Stop winging about things that were said pages ago, of course people were gonna bitch, sage's last thread was a huge disaster...so nearly everyone was sceptical.
So chill and lets see what else sage can do.
Oneka
20
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Joined: 24th Apr 2004
Location: Hampton,VA
Posted: 28th Mar 2005 04:11
>_< arrg...you stole my font....I USE PAPYRUS! w/e it is well good job on w/e you did I would come back with something to top it but I cant >_<

Making better games everday!
Oh yeah and just so you know its Oh-nek-a not One-ka!
Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 28th Mar 2005 06:15 Edited at: 28th Mar 2005 06:17
Quote: "And please, all you stupid **** who never do anything, dont make ridiculous non-constructive comments, otherwise I'll come round their and kick your butts to the flool"

Some 12 year old hiding behind a computer doesn't scare me, strangly. Oh and please resize your sig image, it seems to be over the limit.


"Lets migrate like bricks" - Me
Wiggett
21
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Joined: 31st May 2003
Location: Australia
Posted: 29th Mar 2005 00:40
where is the mouse.

David R
21
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Joined: 9th Sep 2003
Location: 3.14
Posted: 29th Mar 2005 06:10 Edited at: 29th Mar 2005 06:36
Ok, sorry for what I said earlier: I've never spoken to Sagetech before, and my main excuse is that I have an uncannily random ability to 'stick up for the little guy'

Plus, I was in a bad mood. Damn you SageTech!

(Sorry Benjamin, I just hate it when loads of people attack someone;its known in education as 'be-littling' someone. I dont want to offend [unlikely I did that] you anyway, because I have no idea who you are.)


[href]www.LightningStudios.co.uk[/href]
Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 29th Mar 2005 07:21
You're forgiven


"Lets migrate like bricks" - Me
soapyfish
20
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Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 29th Mar 2005 09:11
Quote: "where is the mouse"


@Wiggett
Take a screenie of your desktop using Prt Scrn then open it up in Paint, for some odd reason the mouse has done one.




Formely code2kill
Is it really that hard to check your spelling before clicking the Post Message button?
Look, your never going to be a mod so don't get your hopes up.
Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 29th Mar 2005 09:19
Quote: "Oh and please resize your sig image, it seems to be over the limit."


I've made sure that he's done that


--[GameBasic - Coming Soon]-- ^^^ banner generously designed by TheBigBabou
Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 29th Mar 2005 10:25
Um ok... while we are at it, what is the limit?


"Lets migrate like bricks" - Me
Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 29th Mar 2005 17:28
Quote: " Um ok... while we are at it, what is the limit?"


It's 600x120... I've removed about 5 people's sigs yesterday alone and replaced them with the sig limits, etc.

Back on topic:

@Sage - Hmmm... how did you get that screenie with the game running in a window on your desktop without a titlebar? I didn't know you could get rid of the titlebar with a DBP app (although I haven't tried in a long time).


--[GameBasic - Coming Soon]-- ^^^ banner generously designed by TheBigBabou
Jimmy
21
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Joined: 20th Aug 2003
Location: Back in the USA
Posted: 29th Mar 2005 17:30
yeah jeku, you can.

I've done it, don't ask me how though... I think it's just a flag... maybe be wrong

Cian Rice
20
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Joined: 8th Jun 2004
Location:
Posted: 30th Mar 2005 09:52
Yeah Sage! Your getting somewhere with this game and it's looking really nice!

Urbia Rising: A platformer. Coming in a long time.
soapyfish
20
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Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 30th Mar 2005 11:37 Edited at: 30th Mar 2005 11:39
I have to say I was a little cheesed when you admitted to lying to us but you seem to be getting along pretty well now. If you really have never made a 3d game before then congrats on what you've got so far and good luck.




EDIT: @Jimmy
Just noticed your sig, gotta say, woo yeah, hosting.

Formely code2kill
Is it really that hard to check your spelling before clicking the Post Message button?
Look, your never going to be a mod so don't get your hopes up.
Megaton Cat
21
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 31st Mar 2005 08:03
What a bunch of cheese screenshots.

My cat! My cat is on fire! Dear god someone help!
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 1st Apr 2005 05:23
Quote: "What a bunch of cheese screenshots."



what? anyway i wont be around for a month or so becouse i got punished so nothing much will come up in the next month (unless I sneek onto my computer) so audios, your sagetech free for a month!

Join The SageTech Forums! www.sagetechsoftware.com

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