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DarkBASIC Professional Discussion / Animation and 3d models...

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Chenak
21
Years of Service
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Joined: 13th Sep 2002
Location: United Kingdom
Posted: 27th Sep 2002 01:38
just a few questions:

1) Does DBPRO import models with vertex/bone animation (eg.you can make models move their mouths and talk like in half life) or does it only do limb animation like the old DB?

2) Does DBPRO support bone animation exported from 3DMAX4 or 3DCANVAS?

3) Does DBPRO load MD3s? (it crashes all the time on mine)

please help
Zero
21
Years of Service
User Offline
Joined: 28th Aug 2002
Location: Finland
Posted: 27th Sep 2002 12:41
Yes
Yes
Yes, but only if you are lucky.. crashes randomly here too

The evil plan is now even closer!
- - - - - - - - - - - - - - - - - - - -
Specs:- P3 550 Nvidia TNT2M64, 192Mb RAM
Chenak
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 27th Sep 2002 22:10
Thanks for the info.
I'v tried making bone animations in 3dsmax but if i export it to .x the animation doesnt work. Is there any special way you have to make the bone animations?

Oh I have CharacterFX aswell can that do it?

Thanks
Dark_ITheI _Angel
21
Years of Service
User Offline
Joined: 3rd Sep 2002
Location:
Posted: 28th Sep 2002 05:01
What the hell
does somebody know this "DarkBASICpro(and v1)are able to import .3ds , so why trying .x or .md3 if you can import .3ds?

~aNgEl

And justice for all.
Chenak
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 28th Sep 2002 17:45
Cause the 3ds support in db pro is rubbish at the moment, every singe 3ds file that i load has a problem, if i load a 3ds with bone animation then the bones show up as a solid mesh and there's no animation.
deadlyduck
21
Years of Service
User Offline
Joined: 19th Sep 2002
Location: United Kingdom
Posted: 28th Sep 2002 18:39
As far as I'm aware .3ds don't support vertex animation (bones) and .x and .md3 do

I am having problems exporting boned animations out of Max, If I use a physique modifier (necesary for vertex animation) my .x exporter crashes max and I't M$ DirectX SDK 8.1 exporter as well?

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