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FPSC Classic Models and Media / Makeing Last Boss

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Flippy
14
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Joined: 28th Mar 2005
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Posted: 29th Mar 2005 02:05
can some 1 make a big monser with mingun and law for my last boss lol it mite sound funny but i really what a last boss to kick the hell out ov as well lol

thxs flippy
Van B
Moderator
16
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 29th Mar 2005 02:41
To be honest that's quite a tall order.

There'd be a lot of work involved you see, and modelling talent is fairly scarce around here.

I suggest making a post with some nice lightmapped screenies of your project, and also do the best you can with some concept art, like a front sketch, side sketch, and whatever other details are important. It's much easier to tell if you can make something quickly with some concept art, it helps no end.

Good luck finding a boss.


Van-B

Quote: "How could I condescend you?, you don't even know what it means!"

Van-B's mom.
Flippy
14
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Joined: 28th Mar 2005
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Posted: 29th Mar 2005 03:41
i will make a bit of art or sketch for some help but thxs
Flippy
14
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Posted: 30th Mar 2005 01:46
hello i got some stuff
there all on my pc soi will need to attach them

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Flippy
14
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Joined: 28th Mar 2005
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Posted: 30th Mar 2005 01:47
hear is some more

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The dude guy
15
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Joined: 3rd Aug 2004
Location: In the streets of sasatuin
Posted: 8th Apr 2005 08:18
The 1st picture is an AWESOME drawing lol!

Here's my forums www.andrewtamalunas.proboards28.com . Please join!

PiratSS
16
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Joined: 18th Oct 2002
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Posted: 8th Apr 2005 14:56
You got some talent there Flippy... Good work.
Chimera
14
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Joined: 18th Dec 2004
Location: Belgium
Posted: 8th Apr 2005 22:55
Flippy, did you draw the first picture?

Don't eat yellow snow!
Tsar of Cows
14
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Joined: 7th Apr 2005
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Posted: 9th Apr 2005 01:08
Those are very impressive drawings, I justhope there is a talented modeller to go with this talented artist!

Unfortunatly, my own atempts at modelling in Maya resulted in shards with cratersin them... and then I gave up.
suspender
14
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Joined: 12th Oct 2004
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Posted: 9th Apr 2005 06:33 Edited at: 9th Apr 2005 07:45
gimme a day or two i'll post some progress

theres a start to it


dino strong$1!

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Chimera
14
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Joined: 18th Dec 2004
Location: Belgium
Posted: 9th Apr 2005 18:46
Who the heck said he drew that thing... He said he had some stuff on his computer. C'mon plz Jiffy tell me you did or didn't drew that picture...

Don't eat yellow snow!
guy1
14
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Joined: 1st Mar 2005
Location: Hell
Posted: 10th Apr 2005 02:52 Edited at: 10th Apr 2005 02:53
here it is in .x format

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suspender
14
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Posted: 10th Apr 2005 05:55 Edited at: 10th Apr 2005 06:41
he still isn't finished yet, but how do you feel flippy?

dino strong$1!

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suspender
14
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Posted: 10th Apr 2005 06:07
here he is pretty finished then
thanks for the .x format guy1

dino strong$1!

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basltin
14
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Joined: 10th Apr 2005
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Posted: 10th Apr 2005 11:36
what program do u use to make these game characters? 3d studio?
guy1
14
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Joined: 1st Mar 2005
Location: Hell
Posted: 11th Apr 2005 03:31
here it is again in .x format.

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suspender
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Posted: 11th Apr 2005 07:57
i use maya

dino strong$1!
suspender
14
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Joined: 12th Oct 2004
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Posted: 14th Apr 2005 05:20
flippy you really need to respond, not even a thank u, its almost being rude

dino strong$1!
Tsar of Cows
14
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Joined: 7th Apr 2005
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Posted: 25th Apr 2005 05:52
How exactly do you use those files to make a character that can be put into the game?

FPS Creator doesnt seem too keen on .obj files for characters.

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