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3 Dimensional Chat / 3dmax 5 help...

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Chenak
21
Years of Service
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Joined: 13th Sep 2002
Location: United Kingdom
Posted: 31st Jan 2003 01:03
OK, i've got 3ds max 5 and i've got the .x export plugin from microsoft. The only trouble is the b******s didn't compile it so it's useless!!! So does anyone know how to compile plugins?

Cheers
Once you start down the Dark Path, forever will it dominate your destiny...
quartz
21
Years of Service
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Joined: 5th Jan 2003
Location:
Posted: 1st Feb 2003 01:52
try panda directx exporter

Chenak
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 1st Feb 2003 23:00
cheers, that works perfect!

The microsoft plugins for max are crap anyway so it probably wouldnt of worked.

Thanks again

Once you start down the Dark Path, forever will it dominate your destiny...
Kjetil
21
Years of Service
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Joined: 15th Jan 2003
Location: Norway
Posted: 3rd Feb 2003 12:46
Where do you get panda directx exporter?

- Kjetil
tallpalefrog
21
Years of Service
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Joined: 30th Jan 2003
Location: United States
Posted: 4th Feb 2003 03:32
http://www.pandasoft.demon.co.uk/directxmax4.htm
Shadow Robert
21
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 4th Feb 2003 05:26
... the SDK of the DLLs are there so you compile if you need to change something and learn from - they don't work initially because you actually need to learn what is missing before you can compile them (which is simple once you know basic Dx8.1/9)

but that aside there is a directory where they've all been precompiled
kinda makes me wonder how stupid people have to be before they actually open thier eyes to find things

Anata aru kowagaru no watashi!

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