Well, let me explain what I'm trying to do, maybe I'm just not taking the right approach.
I've built a "combat arena" type thing where a vehicle drives around and takes out robothings. This arena has walls around it. I could make the walls by simply putting up plains and texturing them, except that would make for REALLY, REALLY BIG pixels if I can only place one 256^2 texture on the entire wall!
is there an easier way to do what I'm trying to do? Is there a way to TILE that texture across the plain?
Any help would be GREATLY appreciated!
Thanks in advance! (either way)