Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
Juso
21
Years of Service
User Offline
Joined: 23rd Sep 2002
Location: Finland
Posted: 29th Sep 2002 22:41
No I have experimented two weeks with DBPro. So here are my results up to now:

Lights dont work, all objects loaded have no shadows on their faces. Those objects made with DB commands like 'Make cube' however have shadows. Set ambient light works with all objects as in DBV1.

Fog dont show at all. Fog distance or Fog color have no influence.

Transparent flag dont work either (I tried also Set color key -command, but black is always black not transparent.)

Color object dont work with loaded objects.

Color light 0,rgb(a,b,c) makes always same as Color light 0,rgb(255,255,255) and it makes objects very bright. Nothing happens with loaded objects.

Objects limb numbers are different than in DBV1.

But there is sometimes plenty of speed in DBPro, an old program of mine runs at 41 fps. In DBV1 it runs at 12 fps.
But in this case lights are also missing and one bitmap is over wrong object.

I have loaded DBPro patch and new drivers for my GeForce 2MX. Computer is AMD1400 MMz, has 256M memory and OS is Windows 98.
Scorpyo
21
Years of Service
User Offline
Joined: 26th Aug 2002
Location: italy
Posted: 30th Sep 2002 01:04
Fog dont show at all. Fog distance or Fog color have no influence.

try 'set object fog' command, this worked for me

Transparent flag dont work either (I tried also Set color key -command, but black is always black not transparent.)

Actually , black gets transparent but hides the objects behind , except the matrix .
Make sure rgb is set to 0,0,0.

my experience so far
cheers

Login to post a reply

Server time is: 2024-04-23 21:00:23
Your offset time is: 2024-04-23 21:00:23