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DarkBASIC Professional Discussion / Polygon Collision Problem

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Message
MoonPhoenix
22
Years of Service
User Offline
Joined: 25th Jan 2003
Location:
Posted: 3rd Feb 2003 18:18
I have created a world using .x models. I am using polygon collision which works fine. But as soon as I rotate the object the collision fails.
Is this a bug, or is there something that I have to do to the object after rotating so that polygon collision works correctly?

My collision and camera controll is included incase that is at fault.




Thanks in advance
MoonPhoenix
MoonPhoenix
22
Years of Service
User Offline
Joined: 25th Jan 2003
Location:
Posted: 3rd Feb 2003 22:08
Well I guess my code is far too poor for anybody to understand (sob)

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