@Lightning Studios
i would be really happy if you could try to make me a landscape.
i will ofcorse try geoscape first, then if i suck at landscape editing as i do with texture art, then you could help me.
ofcourse, it all depends on you; if you want to help me
the rain code is actually a code snippet i wrote.
I have it on my website. but since the server is down ill post it here.. you will need your own media though
[b]This should be [u]before[/u] the main loop[/b]
` Make Rain
first_object = FindObject()
Max_Drop = 200 : Rain = 1
dim Drop_pos#((first_object+Max_Drop),3)
for x = first_object to (first_object+Max_Drop)
make object plain x,1,10
texture object x,rainimg
set object x,1,1,0,0,0,0,0
ghost object on x
set object collision off x
next x
[b]this should be [u]inside[/u] the main loop[/b]
for x = first_object to (first_object+max_drop)
Drop_pos#(x,2)=Drop_pos#(x,2)-5.2
` RESET DROP POSITION
if Drop_pos#(x,2)<=get terrain ground height( terrainobj, Drop_pos#(x,1), Drop_pos#(x,3) ) or Drop_pos#(x,2)<=camera position y(0)-50
Drop_pos#(x,2)=(camera position y(0)-75)+rnd(150)
Drop_pos#(x,1)=(camera position x(0)-75)+rnd(150)
Drop_pos#(x,3)=(camera position z(0)-75)+rnd(150)
endif
` POSITION RAIN DROP
position object x,Drop_pos#(x,1),Drop_pos#(x,2),Drop_pos#(x,3)
rotate object x,0,camera angle y(0),0
next x
@Hawkeye
im not using terrains; im using .x objects, so the collision method i use is intersect object.