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DarkBASIC Professional Discussion / The Retro Games Ideas Thread

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The Darthster
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Posted: 7th Feb 2003 23:38
Great Giana Sisters was a rip off of Super Mario Bros, for whatever it came out on. It had very similar graphics and very very similar level design, the only feature not included was a separate jump button, you needed to press up to jump. I don't know if Nintendo did anything about it though. You can probably download it somewhere, I did.

Once I was but the learner,
now, I am the Master.
UberTuba
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Posted: 7th Feb 2003 23:53
I can tell you.
Like all the great games companies would they tried to sue
then, and succeeded. BDY i am doing A super mario cart clone called Hyper-kart

Life is a terminal disease.
You never survive it.
Benjamin
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Posted: 7th Feb 2003 23:54
Thanks rich for the link!

xxxpetratxxx
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Matto
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Posted: 8th Feb 2003 03:00
I may be wrong on this but I was almost sure that mario was a copy of Giana Sisters but Nintendo got theirs up and running and then sued and won?? like I said though that is what I heard at the time and it could be wrong..

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Richard Davey
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Posted: 8th Feb 2003 13:06
No, you only have to look at the release dates to realise that Giana is a complete Mario rip - down to the placement of every block on every level. The only thing they changed were the sprites to two punk girls. They (Rainbow Arts) were quite rightly sued by Nintendo and withdrew it. Quite a shame as it was the only Mario style game on the Amiga/ST at the time. It wasn't quite as good as Mario though, the scrolling wasn't too brilliant and you couldn't scroll backwards either. Still, it was great fun.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
Kangaroo2
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Posted: 8th Feb 2003 14:20
In early versions (mostly Jap) of the first scrolling mario and other platform games you couldn't scroll backwards. Later on in history Gameboy Mario Land does this too. There's obvious programming reasons for it, but personally I was very glad when developers stopped doing it

As for an Amiga/ST Mario style platformer, did u ever play blues brothers? It was very close in design, control and sprites as far as I remember. There was a great version for C64 too I am aware this was much much later tho, around 93/4 I think, just b4 the c64 finally rolled over and died

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Shadow Robert
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Posted: 8th Feb 2003 16:24
lol quite ironic really as Mario was stolen from Atari by Nintendo in the first place... cause he made an appearance in like '83 on that Atari console thing (can't remember the name) - cause he was in Donkey Kong first, and Nintendo took the sprite and name of him or something like that.

who really cares anyways, i quite like the current evolution of Mario - wasn't too fussed for the 2D games much cause i seriously sucked at them

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
Richard Davey
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Posted: 8th Feb 2003 17:23
Ok look - Mario was NOT stolen from Atari at all. Donkey Kong doesn't even technically feature Mario - the character is called "Jumpman" and even though it resembles him slightly, even Jumpman was will designed by Shigeru Miyamoto for Nintendo. The fact that Nintendo didn't release the arcade machine but another company did, doesn't mean they got the rights to the character or game design. They own Mario faily and squarely, always have done and (if they've got any sense) always will! ANYTHING else is a copy/clone/rip/whatever.

Cheers,

Rich

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Rob K
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Posted: 8th Feb 2003 21:11
Personally my favourite "Mario" game of all time has to be Super Mario Land 3 - Warioland on the Game Boy. It was a long game and it featured a one of the best bonus/hidden features I have ever seen (another entire 1/5th of the game)

Keep the ideas rolling in peps (I have actually decided on my game & started work on it though)

NOBODY has a forum name as stupid as Darth Shader. I do.
The Darthster
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Posted: 8th Feb 2003 21:33
Jumpman the carpenter... renamed Mario because it looked like one of the production team's landlords, Mario. Or so I'm told. I always thought the Donkey Kong arcade machine was made by Nintendo. The artwork in the Great Giana Sisters is slightly changed from Super Mario Bros, but the level design is still the same. You can download it at [href]www.dosgames.com[/href].

Once I was but the learner,
now, I am the Master.
Kangaroo2
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Posted: 8th Feb 2003 23:08
Rich is right - BUT Mario games DID come out on Atari hardware first, but Nintendo DID program them.

However... "it resembles him slightly" *Ahem* Freshly Ripped by me today:


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Benjamin
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Posted: 8th Feb 2003 23:40
anyone remember Kid Kong? ive got a disk image of it somewhere..

xxxpetratxxx
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Shadow Robert
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Posted: 8th Feb 2003 23:43
lmao... some weird rumours out there really arn't there.
you know i am half tempted here to email Big N and ask them for mario's history.

cept i have a feelin' they'll either not respond or send back some lame excuse
ya know whats funny, about those sprites is "Jumpman" looks more like the Mario we all know and kinda tollerate wondering when his balls are gonna drop

however this aside ... i think someone should remake captain planet - for no other reason than my disk is bugger'd and i miss playing it (^_^)

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
Speedhorn
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Posted: 8th Feb 2003 23:49
Did anybody ever play "School Daze" Or the Sequel (On the Spectrum)? It was an excellent game, i've seen some of your people's work and it's very good.

I think this game is a good idea to take and recreate and obviously add new things to.

Just a thought.

Kangaroo2
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Posted: 9th Feb 2003 00:27
Skool Daze was great!

Raven - you're right, Jumpman does look a lot more like Mario than the NES one - the colours are better, and the hair by his ear is closer. They are both the same chatacter tho, both Nintenod and Miyamoto-san games, Miyamoto has stated on several occassions that Mario is the same as Jumpman anyway. My point was to say that "it resembles him slightly" was kinda understating No offense to Rich at all obviously! I know its just the turn of phrase

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
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Matto
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Posted: 9th Feb 2003 01:33
Ok I get the message about Mario's life story and accept it as final, thanks rich, if it wasn't for your supreme knowledge of 2D games we would have all be argueing this topic out for ages.. nice to know someone knows the truth!!

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Puzzler
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Posted: 9th Feb 2003 10:31
What about tetris and breakout?
I'm doing Dangerous Dave 1, that I found on an old games CD that has loads of ideas for someone who wants to recreate some of the old dos classics.

Piecing together the puzzle of Dark Basic- Puzzler
Richard Davey
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Posted: 9th Feb 2003 15:44
Tetris and breakout would both be acceptable, yes. I'm not a massive breakout fan though, so you'll have to make it extremely good

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
Kangaroo2
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Posted: 9th Feb 2003 17:19
Ahh you obviousy never played CrystBall on the Supervision then Rich

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
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Richard Davey
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Posted: 9th Feb 2003 18:51
If it involved moving a bat left and right then it's going to have trouble interesting me The best by far was either Arkanoid 2 (but mostly when you got the power-up that let you shoot) or maybe even Krackout coz of all the aliens that got in the way. Standard breakout doesn't really do much for me unless you add something else.

Cheers,

Rich

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Viktor
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Posted: 9th Feb 2003 19:07
I think, Thanatos in Spectrum was a great game, and no one did a remake until now. Nether Earth was nice too, but a remake is available (3D, but not nearly playable as the original on Spectrum).
More candidates for remakes:
Beach Head, Armageddon, Bomb Jack, Cauldron, Chuckie Egg II, Cyclone, Driller, Fat Worm blows a sparky (GTA style), Green Beret or Gyron.
There are so much classics.

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Moggie100
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Posted: 9th Feb 2003 19:40
Does anyone know what this looks like? I've sat down and written the whole game from scrath and it too me 2 days solid and I dont even know what it looks like!

Please help me



Thx peeps

/-------------------------------------------------------\
| Nice compo btw rich |
\-------------------------------------------------------/

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Moggie100
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Posted: 9th Feb 2003 19:42
ack! if u cant see the pic go to

http://www.geocities.com/weaponsmod/Screenshot.jpg

to see it.

Life is like a hot bath, the longer you're in it, the more wrinkles you get.
Benjamin
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Posted: 9th Feb 2003 19:50
Thanatos?..ive heard of it.

xxxpetratxxx
B. R. W
Andy Igoe
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Posted: 10th Feb 2003 01:56
Rich

Do you remember Hyperbowl from the ZX Spectrum?

The game was a sports competition where 2 spaceships faced off and tried to score a goal, the graphics where overhead wireframe and the gameplay smooth as highly sanded baby's bum. You could fly up to 10 spaceships and some of them fired the odd homing bullet that veered toward the ball...?

I also did a conversion of it for the Amiga which was released on public domain that added colour! Multiple arena's, team mates, full game action replay and so on.

Well anyway I just found the original on an old backup so was thinking about doing a 3D PC-port for the competition, but it's such an obscure game i'd want to know the judges remembered it at all before I revamped the genre...

Pneumatic

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Kangaroo2
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Posted: 10th Feb 2003 03:15
Rich - Not even my pwetty Bounce demo? lmao

Viktor - Bomb Jack and Chucky Egg were cool - and Sparky was sooo GTA

Every1 - Good luck with your projects

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
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Richard Davey
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Posted: 10th Feb 2003 04:36
PneumaticDryll - yup, no problem with that at all - a very classic Mastertronic Spectrum game that was.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
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TheCyborg
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Posted: 10th Feb 2003 11:03
Anyone remember (or know) Another World?
I think that it was one of the best games i ever played on the Amiga.

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TheCyborg
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Posted: 10th Feb 2003 11:16
You should have told us about your BreakOut dislike a little earlier.
I'm doing a BreakOut Clone and calling it BreakThrough. (lol couldn't think of a better name)
It will feature Singleplayer (normal brekout), Deathmatch (2-4 players network) and Cooperative (Normal breakout with up to 4 players, one on each side).
Hope you like it if it ever gets finished before deadline.

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Karlos
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Posted: 10th Feb 2003 13:45
Horace goes skiing was cool - I'm re-writing for the compo but it doesn't bode well if Rich didn't like the original.
Two games in one - frogger and some daft skiing thing.

Just need to get it to run above 14fps - roll on patch 4...

Karlos

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Richard Davey
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Posted: 10th Feb 2003 13:52
What I personally like doesn't matter - we'll ALL be judging the games based on their quality and merits, not on our personal preferences (same goes for Breakout games btw!)

Fear not - it's a majority vote

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
Richard Davey
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Posted: 10th Feb 2003 13:58
Nobody should be scared of entering this compo - you never know what might happen unless you try

Cheers,

Rich

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DB Team / Atari ST / DarkForge / Retro Gaming
Shadow Robert
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Posted: 10th Feb 2003 18:37
(^_^) ... its the entire team voting on it, and i have an idea each of them has a different tastes in games.

it'll probably come down to playability, originailty on the retro game and addition factor

i doubt it'll be a case of what has the best effects, or preferrence on titles ... as long as it plays well and is actually addictively fun like games used to be, then you've got a good chance (^_^)

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
Speedhorn
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Posted: 11th Feb 2003 19:00
@ TheCyborg

I had "Another World" on the Megadrive/Genesis, it was really good but i thought it was pretty difficult. I still play it on a Megadrive/Genesis emulator now and then.

Did you ever try "Flashback"? It was a similar style, just as good as Another World.

Ralph, Jesus didn't have wheels.
Arrow
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Posted: 11th Feb 2003 19:22
"Out of this World" was truely ground breaking, first time they used CG cut scenes, I think. Was released on the SNES and Genesis.

Am I a butterfly dreaming I'm a man?
Or a bowling ball dreaming I'm a plate of samishi?
Never assume that what you see or feel is real.
NickIgoe
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Posted: 11th Feb 2003 21:22
Rich,
How long have you been playing games for as I thought Myself and Pnuematic where the only people that would remember Hyperbowl, You must have had a lot more pocket money than us. We had a long disscussion in the pub whether we should do it or not or if anyone would remember it. those were the days £2.99 per game.

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Speedhorn
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Posted: 11th Feb 2003 22:22
I think "Out of this World" was the USA release of the game and "Another World" is the European version.

Whatever, it's the same game we're talking about and yes it was ground breaking.

Ralph, Jesus didn't have wheels.
Arrow
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Posted: 12th Feb 2003 05:33
I hate it when they do that, cursed Localision. Leave the games Alone!!! Just translate it and ship it over. I'm sick and tried of these guys compromising the original game by adding to it. These guy could cut as real game programers so now they're doing this kinda crap!


...


Yeah, Another World was pretty cool.

Am I a butterfly dreaming I'm a man?
Or a bowling ball dreaming I'm a plate of samishi?
Never assume that what you see or feel is real.
Viktor
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Posted: 12th Feb 2003 20:37
@Kangaroo2: I mean "Fat worm" had GTA style graphic, not gameplay. ...

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ZX: Spectrum 128+ Customized version.
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UberTuba
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Posted: 12th Feb 2003 21:13
A Donkey kong conversion would go down well.

Life is a terminal disease.
You never survive it.
Hamish McHaggis
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Posted: 12th Feb 2003 21:37
Hey, Kangaroo, I'm doing a puzzle bobble conversion, its harder than it seemed at first, alot harder, damn!!!

Yum! Yum! Yum! Yum!

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