actually, i can run most of the demos, my major complaints are...
1 - speed is not blindingly fast, and seem to be the same as DB113
2 - 3D objects do not seem to load properly
3 - some important 3D commands don't seem to be working
when i tested with Lees tutorial 25, Db113 updates in about
30 milisecs on my system and DBPro (after fixing some problems with porting code) updates in about 25 milisecs.
this equates to a frame rate of 33 fps DB113 and 40 fps for DBPro in exclusive full screen mode with screen set to 640x400. Although, DBPro did occatinally drop to 13 milisecs at times (when near the edge of the matrix).
the terrain example seemd "ruff" but ran at 40 fps. The sprite commands seem slow also, but still faster than DB113.
I think i could push things by passing the backbuffer to a dll to draw sprites, but thats cheating. In your adds, you promissed the moon, and we got nevada. Although it may look simular, its not the same

Perhaps it will be better after the bugs are worked out and peaple have time to adjust. Side note: Will PureBasic create compatible .DLL for DarkBasic ? You know for solving that sprite/gui stuff
that is so hard for DB to get right. I'll need to test that next i guess....