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FPSC Classic Models and Media / .x Media files TroubleShooting !

Years of Service
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Joined: 14th Jun 2005
Posted: 19th Jun 2005 03:26
I know how to put .x files such as DARKmatter objects in FPSCreator. For some reason I have to rotate them all the time to get them to set right in FPSC. This is kinda time consuming. Once i put that model and have the x,y rotations set, if i move it from that spot, i have to mess with the x,y angles again. Is there an easier way? And also, how would i get them to animate?
Semper Fi

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