Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / FAO Rich, Lee, Mike etc Please

Author
Message
theprogrammer
22
Years of Service
User Offline
Joined: 9th Feb 2003
Location:
Posted: 9th Feb 2003 22:27
Sirs

I'm a seansoned programmer, new to your Dark Basic Proffessional program and I'm most impressed. I notice the "Create any type of game or application" and "No Royalties or Liscenses - sell what you make!" parts of your packaging.

I am interested in developing an even simpler programming language using DBP to make it even simpler for new users.

A basic program could be something like



In my software I would include reference to DBPro and that if users want more complex results, they should buy Pro. It would basically be a text editor which would run a standard exe changing upon variables from the text.

I am aware that this may be considered a rival product to pro, but actually I believe it would be an asset to promoting Pro.

Anyways, is there any legal reason I couldn't program and release such software with Dark Basic Proffessional if I were to buy the full version?

Sincerely, TheProgrammer
cusoi
22
Years of Service
User Offline
Joined: 3rd Jan 2003
Location: Netherlands
Posted: 9th Feb 2003 22:32
I don't think so. Because you can than remake all the commands that are in DBPro and than sell it for 10$ or less(or free probably).

Current project: Earth Chaos, a FPRTS
theprogrammer
22
Years of Service
User Offline
Joined: 9th Feb 2003
Location:
Posted: 9th Feb 2003 22:38
No it wouldn't be based around DBPro commands, only the standard basic if then things. the commands would set of large reals of code made to make it simpler to produce quick clones, but users would have to buy Pro to use Pro or db code/commands.
Kangaroo2
22
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 9th Feb 2003 22:58
Welllll this is interesting. I guess if it was a self contained exe and the text files it could read would only contain your own commands, and it couldn't be used as a way to enter actual Dark Basic Code, then you aren't violating anything. And they did say you could make anything you wanted without restriction, and sell royalty free, so I guess you're ok.

Personally I agree that this kind of project probably wouldn't be a threat to DBPro, especially not if you advertised their project like you said you would

I'm making a similar project, but using more of a drag and drop, click boxes kinda thing. Again its very simple and wouldn't threaten DBPro at all. And legally I would hazzard a guess that what you suggested would be just fine. Maybe Rich can ask Lee/Mike and back that up? Please oh master?

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
[email protected] - http://www.kangaroo2.com - If the apocalypse comes, email me
Rob K
Retired Moderator
22
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 9th Feb 2003 23:10
I think that Lee and co. are planning a 3D Game Maker 2 - which would rival that (Nooooooooooo! - For the love of God please don't let DBS do that!)

NOBODY has a forum name as stupid as Darth Shader. I do.
cusoi
22
Years of Service
User Offline
Joined: 3rd Jan 2003
Location: Netherlands
Posted: 9th Feb 2003 23:12
I once did this too, I made a program in QBasic called XPower(also a windows version in Delphi). And I think Kangaroo2 is right, but you can't add too much commands from DB I think. But I think you know...

Current project: Earth Chaos, a FPRTS
Kangaroo2
22
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 9th Feb 2003 23:58
Ooooh My project would more than Rival 3dgm2 - Its much better than the 1rst one, and more flexible, and it outputs to DBPro code It won't be released for a while tho I have other projects on the go.

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
[email protected] - http://www.kangaroo2.com - If the apocalypse comes, email me
Bunni
22
Years of Service
User Offline
Joined: 9th Feb 2003
Location: United Kingdom
Posted: 10th Feb 2003 01:18
HeHee Sam showed me his Kangaroo2 Stuff and my god it kicks ass! I wouldn't b surprised if DBS buy it off him and scrap 3dgm2 - sorry I no I'm new, don't wanna offend any1. But seriously, he should be workin 4 em hehee

Yes, a GIRL who can really program! Not bad looking too hehee
Kangaroo2
22
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 10th Feb 2003 03:03
lmao Umm thanks Bunni but you can't say that sweetie I'll get my wrist slapped Anyway I respect DBS a whole load. Its just that imho the first 3dgm could have done with a lot of finetuning Bu thanx 4 the kind words sweetness, glad its not just me who see's potential

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
[email protected] - http://www.kangaroo2.com - If the apocalypse comes, email me
Richard Davey
Retired Moderator
23
Years of Service
User Offline
Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 10th Feb 2003 03:51
Amazingly, 3DGM sells extremely well - so if you've made something similar I'd urge you to find a publisher for it.

We're not working on a 3DGM2 btw.

As for the idea of a "newbie language to DBPro translator" (which is effectively what the idea at the start of this thread is about) - feel free to make it! If you think about it, you're not actually breaching any agreement or license - what you're doing is making a program that lets a user create a game with a language that is in turn converted to DBPro.

Obviously you cannot give away the DBPro compiler with your program - so your program must be capable of translating the "newbie code" into something they can run. But we'd be interested to see what you can make of this - if the idea ever progresses further email us.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
Puffy
22
Years of Service
User Offline
Joined: 4th Sep 2002
Location: United States
Posted: 10th Feb 2003 03:52
^_^ So you could make DarkBASICBASIC and not get sued... O_O interesting...

AMD Athlon XP 2100+ OC to 3Ghz/1.5gigs ram/128mb ti4200/120gigs hd/19" monitor/Sound Blaster Audigy Platinum EX/3072kbs Sat Con... I joined in!
Richard Davey
Retired Moderator
23
Years of Service
User Offline
Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 10th Feb 2003 04:46
You could write a program that took in one form of "source code" and output DBPro code - certainly. You just couldn't compile it for them.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
Puffy
22
Years of Service
User Offline
Joined: 4th Sep 2002
Location: United States
Posted: 10th Feb 2003 06:01
not what I meant... O_O

AMD Athlon XP 2100+ OC to 3Ghz/1.5gigs ram/128mb ti4200/120gigs hd/19" monitor/Sound Blaster Audigy Platinum EX/3072kbs Sat Con... I joined in!
Kangaroo2
22
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 10th Feb 2003 10:24
Thanx Rich I didn't think it would be a problem My own thing is a rather large project prolly about 50% complete - I tht maybe DBS/FastTrak would wanna publish it maybe? Eitherway I can sell it on my website I've had a lot of interest, I'm basically developing an entire dev kit - 3d, 2d, simple modeller, Sprite designer, texture designer, sound studio, etc All NooB tools that work well on their own OR with DBP

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
[email protected] - http://www.kangaroo2.com - If the apocalypse comes, email me
Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 10th Feb 2003 12:21
(^_^) if you think about it certain editors allow you to program in different languages and the code is edited to a compiler language.

which does remind me, i'll talk to you in a min Rich about something about the Pro Compiler - cause i have a big question about something that shouldn't be too hard for the team, but would be upto if they'd be willing

and KG, i can't wait to see the quality of your product ... i mean i could probably help out in getting a nice large Publisher for it - i mean if its good enough you'd want a world wide publisher rather than Fast Trak who are UK only if i remember right

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
Kangaroo2
22
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 10th Feb 2003 23:50
Lol to be Published by Fast Trak would be great! I would really originally only want to be published on the web and in the UK / OS / America, simply because although I speak 9 languages well enough to get by, my foreign language skills aren't good enough to provide addequate tech support.

However If I got big in the UK/USA and others wanted the task of translating and releasing I'd b well up 4 it.

Well Raven knows more of my product than any1 else here, appart from my personal friend Bunni. I think you'll find the quality very high when it is released in BETA Raven I would be very interested in any advice on getting it published, although I am in negotiations with a few, select UK publishers at the moment Thanks 4 the interest

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
[email protected] - http://www.kangaroo2.com - If the apocalypse comes, email me
Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 11th Feb 2003 00:30
its a pitty FMTau doesn't have the resources for a truely widescale product ... i mean between me and brent we can publish a few budget games - but a fully software like this, i dunno would cost too much i think.

i mean FMTau only has deals with Amazon & Game/Electronics Boutique within the States and Europe - and Amazon only purchase at almost cost, which would be very poor for profits... so many headaches when you start up that side of things - espcially when you've got nothing on the books. I mean we have the Ciyanna series, but they're to be sold direct and i've kinda fallen out with one of the guys helping me develop it. (but then honestly i knew it was just a matter of time before he got on my nerves again)

wish you luck with a publisher thou (^_^)
you know i was wondering something but it'll wait until tommorrow when we can chat again - cause it'll sound wrong in here, even more so until you have all of the work

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
Bunni
22
Years of Service
User Offline
Joined: 9th Feb 2003
Location: United Kingdom
Posted: 12th Feb 2003 02:28
Hehee I think Sam may have found a publisher today, thats kind of my doin so he just sent me a bucha flowers sweet Raven I mentioned to Sam you wanted to talk to him, he said you were busy all day? Anyways I'm sure you'll catch each other, though I don't think he has enough time to come back to the forums for a while, hes a working man now hehee

Yes, a GIRL who can really program! Not bad looking too hehee

Login to post a reply

Server time is: 2025-05-18 18:19:57
Your offset time is: 2025-05-18 18:19:57