well that was a colourful way of putting it ... but yeah i kinda feel the same way mate.
this why most things i develop with 3 tier machines in mind.
Pentium2 300Mhz - 32Mb Ram - 8Mb Direct3D (TnT2) Card
AMD Athlon 600Mhz - 64Mb Ram - 32Mb Direct3D (GeForce2mx) Card
AMD AthlonXP 1,000Mhz - 256Mb Ram - 64Mb Direct3D (GeForce3 Ti)
perhaps not the best possible setups in the world, but each machine i basically assign a level ... right now i call them by console names
1) Game64
2) Game128
3) Game256
the aim is to get the game working smoothly (around 30-40fps) on the Game64 machine with a look similar to the Nintendo64 ... we then improve on this and go for PS2 style graphics on the Game128 ... and finally we arrive at the Game256 which is let loose time
i mean i think most people should give themselves standards to work towards, that way you can make sure the most likely setups will be together
Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?