there is no search no button so do`t worry.
a vectors3 or 3D vectors is a way of haveing a point in 3D space ig."X,Y,Z" why we ues vectors and not just x#,y#,z# is that thay can have sum mathematical tricks on then like dot products or matrix multplication.
here is an explain of a moon orbiting a planet
Rem ***** Main Source File *****
#constant CXROTATE 3
#constant CYROTATE 4
#constant MAT_XY 7
#constant CDEGTORAD ( 3.14 / 180.0 )
a=3
TAG=1
r=MAKE VECTOR3(a)
r=make matrix4(CXROTATE)
r=make matrix4(CYROTATE)
r=make matrix4(CZROTATE)
r=make matrix4(CROTATION)
r=make matrix4(MAT_XY)
r=make matrix4(MAT_XY_ROLL)
r=MAKE VECTOR3(B)
MAKE OBJECT SPHERE TAG,1
COLOR OBJECT TAG,RGB(255,0,0)
MAKE OBJECT SPHERE 20,3
COLOR OBJECT 20,RGB(0,255,0)
X#=0
y#=0
z#=0
r#=4
POSITION OBJECT 20,x#,y#,z#
SYNC ON
SYNC RATE 100
POSITION CAMERA 0,20,20
POINT CAMERA 0,0,0
DO
T=WRAPVALUE(T+1)
P#=WRAPVALUE(P#+1)
rem setup rotation
ROTATE X MATRIX4 CXROTATE,0*CDEGTORAD
ROTATE Y MATRIX4 CYROTATE,T*CDEGTORAD
MULTIPLY MATRIX4 MAT_XY,CXROTATE,CYROTATE
SET VECTOR3 A,0.0,0.0,r#
TRANSFORM COORDS VECTOR3 A,A,MAT_XY
POSITION OBJECT TAG,X VECTOR3(A),Y VECTOR3(A),Z VECTOR3(A)
text 200,10,str$(T)+"///"+str$(P#)
SYNC
WAIT 20
LOOP
all of this is a bit hard to explains the best way to find out about vectors is to get a book on maths(ie a school book) if you are still at school you can ask your math teacher about it that what there payed for.
hope this is helpful
--Dr 0--