when i apply my textures in worldcraft or gtkRadiant and load the bsp up in DBPro, i get major texture stretching:
http://pages.infinit.net/rennug/simple.jpg
i thought it was a simple texture justification problem in WC, but it dosen't seem so.
I loaded Guy Savoie's entity parsing demo and i'm seeing the same texture stretching problems on his level as in mine.
Mind you i'm still compiling with the Dark Basic Pro demo(9 days left..) so i don't know if that has anything to do with it.
i gotta get this working before my trial time is up
Are you guys having the same problems as above ?
if not, any hints on what i'm missing ?
Thanks in advance,
OrcishBlue.