is this a bug or am i stoopid? :
sync on
text 0,0,"The origional image:"
ink rgb (255,255,255),0
box 20,20,70,70
ink rgb (150,50,50),0
box 30,30,60,60
get image 1,20,20,70,70
make memblock from image 1,1
delete image 1
make image from memblock 1,1
ink rgb (255,255,255),0
text 200,0,"The same image made from memblock:"
paste image 1,300,20
sync
do
loop
bitmap from memblock is ok:
sync on
text 0,0,"The origional image:"
ink rgb (255,255,255),0
box 20,20,70,70
ink rgb (150,50,50),0
box 30,30,60,60
get image 1,20,20,70,70
make memblock from image 1,1
delete image 1
make image from memblock 1,1
ink rgb (255,255,255),0
text 200,0,"The same image made from memblock:"
paste image 1,300,20
sync
do
loop
is image->memblock buggy or am i not understanding something
Last question - the reason i messing with memblocks is so i can make a good sprite collision function, 'cus sprite hit() and sprite collision() rather useless. My question is will patch 4 make sprite collision pixel perfect?