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DarkBASIC Discussion / rpg demo w/ probs

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bitJericho
21
Years of Service
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Joined: 9th Oct 2002
Location: United States
Posted: 14th Feb 2003 20:00
hey all, check out my new rpg creator thing....
if u run the exe and and go straight north, u see a fat version of ur character.. Press the spacebar to talk to him and he talks to u...

the only problem is in the right hand corner u see the messagebox being "built" as it were. any ideas.. to create my message box i do a lot of "paste image" commands and when its all done i do a get image and texture it to a 3d plain where its supposed to be... how do i get the enduser not to see it being built? thanx
bitJericho
21
Years of Service
User Offline
Joined: 9th Oct 2002
Location: United States
Posted: 14th Feb 2003 20:00
oops im stupid^_^

http://jerico2day.tripod.com/rpg.zip

hopefully when this is done, i can release a demo version with a tutorial on how to write the scripts
Chaos
21
Years of Service
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Joined: 8th Feb 2003
Location: United Kingdom
Posted: 16th Feb 2003 17:10
Good a few things though
1.hard to read the text
2.Takes to long to close(not yourfault just my machine id crap)
other than that it is great well done

KITTY
freak
21
Years of Service
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Joined: 20th Jan 2003
Location:
Posted: 16th Feb 2003 17:47
looks very cool
did you draw that character yourself?

the text isn't indeed very readable

how to avoid it? are you working with syncs? can you post the code please?

bitJericho
21
Years of Service
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Joined: 9th Oct 2002
Location: United States
Posted: 16th Feb 2003 21:03
i know the text is hard to read, i just threw a crappy image in there to use for now, the tiles and characters were from Magellan's rpg demo, I didnt use any of his code, just the images and the method of using plains for sprites...

here's some functions i used for the message box...

to return the ascii value of the character in a string


to create the text


to create my textbox image


[to create the textbox, used at runtime



the code is very sloppy cuz im just trying to get the thing working first before i optimize it... Thanx for taking a look
freak
21
Years of Service
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Joined: 20th Jan 2003
Location:
Posted: 16th Feb 2003 21:38
I think it's a sync-problem... can you post the code of your main loop? (or the code in which you call the textbox function)

bitJericho
21
Years of Service
User Offline
Joined: 9th Oct 2002
Location: United States
Posted: 16th Feb 2003 22:42
hmmm, lemme see

the main loop, or part of it at least

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