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FPSC Classic Work In Progress / Messing with textures...

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Rik Vargard
14
Years of Service
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Joined: 21st Aug 2005
Location: Brussels
Posted: 23rd Aug 2005 17:08
All say hi to your future enemy-to-kill.
Well... this is my very first try with textures.
As you can see this was the existing german soldier from FPSC, before I changed the whole thing...
Tell me what you think


Thx

-"My horse for a Kingdom!"
Gizmogaga
14
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Joined: 19th Aug 2005
Location: Netherlands
Posted: 24th Aug 2005 11:51
Hey een belg

Anyway looks nice, did that took you long to change the textures? How and with what program did you do it?
Rik Vargard
14
Years of Service
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Joined: 21st Aug 2005
Location: Brussels
Posted: 24th Aug 2005 23:26
@Gizmogaga : (Neenee een nederlander die in belgië woont )
So... hm don't know how much time it took me... making the textures took longer than replacing them; that was just pasting my stuff above the existing ones.
I used DDS Converter to extract the .dds files into .tga ones and PhotoImpact XL is my favourite 2D graphic tool; that's what I use to make/replace the textures.
The only annoying thing is, whenever you make a change, you always have to delete the old .dds file because it doesn't convert a new .tga file if there's already a .dds file....


-"My horse for a Kingdom!"
jordmans
13
Years of Service
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Joined: 30th Sep 2005
Location: netherlands
Posted: 21st Oct 2005 19:52
laat ik mn hoofd ook maar even zien dan

Benjamin 2005
13
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Joined: 3rd Oct 2005
Location: The Netherlands
Posted: 21st Oct 2005 23:42
You indeed have to delete the dds file, since the engine internally doesn't use tga files at all, it only uses dds files for meshes. I thing the only reason they brought in tga is because editing and creating dds files can be very annoying. So, I'm glad they've given us the option to use tga files instead.

Tell you what I think.....

Het is veel beter dan de pogingen die ik tot nu toe ondernomen heb!
Evil Inside
14
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Joined: 1st Jun 2005
Location:
Posted: 23rd Oct 2005 22:38
Awesome model, mate well done.


† Evil Inside † Benzin Software
PureEvil
13
Years of Service
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Joined: 14th Oct 2005
Location: Top secret lab somewhere in Nevada
Posted: 26th Oct 2005 04:56
awesome model. can i perhaps get a download of it?

?¨®´´?ˆ¬
ˆ† µ´å˜ß ?¨®´´?ˆ¬
Bet you didn't understand that. btw, ROCK ON, CONKER!!!
daihiey
13
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Joined: 5th Oct 2005
Location: away from you!
Posted: 27th Oct 2005 14:06
heh yea its really cool give it a tavor and would look awesome download would be cooooooool to

Mervanno enity, if you sold it for $50.00 you would be rich
also be nice to noobs but, if they ask how to put up a wall smash em with a TV
rOdeNt that is EduCatEd
14
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Joined: 30th Jun 2005
Location: sense of direction chip malfunction
Posted: 1st Nov 2005 08:45
its awesome, very nice futuristic skin for a ww2 nazi i also would like a download looks kinda cool and would be a releif from the sci fi characters

my acutal online name is EduCatEd rOdeNt
company name: Computev Limited
game under development: Death wish
flashing snall
13
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Joined: 8th Oct 2005
Location: Boston
Posted: 1st Nov 2005 21:49
can you post the texture or is just for you and your game

dont assune cause u make an ass out of u and me
tenatios idiot
13
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Joined: 10th Dec 2005
Location: my house
Posted: 11th Dec 2005 15:58
its lookin wicked cool man liking the robot effect to germans keep it up

whenever you want to be,
you are

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