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DarkBASIC Professional Discussion / Patch 4 - DELETE BSP

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David T
Retired Moderator
22
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Joined: 27th Aug 2002
Location: England
Posted: 15th Feb 2003 14:13
I was wondering with this new pipeline, does DELETE BSP work again?

It's needed for my retro game, so I hope it won't come too late
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IanM
Retired Moderator
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Location: In my moon base
Posted: 15th Feb 2003 14:22
Nope.

Patch 4 is purely for x and native objects. All other object types will be re-introduced in patch 5, along with the bug fixes.

Sorry
UberTuba
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Joined: 5th Oct 2002
Location: Brittania
Posted: 15th Feb 2003 15:29
I think ther is a command to empty vis memory, you could use that

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You never survive it.
Rob K
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Location: Surrey, United Kingdom
Posted: 15th Feb 2003 15:33
David89,

Lee said that this would be fixed in Patch 5

NOBODY has a forum name as stupid as Darth Shader. I do.
David T
Retired Moderator
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Location: England
Posted: 15th Feb 2003 15:34
Yes, FLUSH VIDEO MEMORY might work

I thought as BSPs are sort of connected with 3D then maybe we would have some improvements

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rapscaLLion
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Joined: 29th Aug 2002
Location: Canada
Posted: 16th Feb 2003 00:44
well isn't deleting the bsp kinda basic? I mean something that basic should work right off the bat, it's rediculous that it keeps getting pushed to a later patch.

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
Rob K
Retired Moderator
22
Years of Service
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 16th Feb 2003 01:02
Yes... this has to be one of the most pathetic bugs in DBP... and that is saying something.

NOBODY has a forum name as stupid as Darth Shader. I do.

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