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DarkBASIC Professional Discussion / maya -> .x -> DBPro animation

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fatbiffa
22
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Joined: 15th Jan 2003
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Posted: 17th Feb 2003 16:33
I've tried .x exporting a boned mesh, load object and loop object - i've exporting as keyframe and per-frame

i only ever get the mesh through - any clues?
TogaMario
22
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Joined: 30th Jan 2003
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Posted: 20th Feb 2003 18:47
Beg for someone to fix the darn .X exporter for Maya ... I got it from the DirectX SDK Extras, but it doesn't take the textures or the animation over (for me) So, technically, it's Microsoft being cheap again ... cheap cheap (anyone hear the birds?) They made a better one for 3dsmax, which, in my opinion, is harder to texture and animate in. What can ya do ::shrugs::

fatbiffa
22
Years of Service
User Offline
Joined: 15th Jan 2003
Location:
Posted: 20th Feb 2003 20:04
textures come through ok, and the animations view as expected in Microsofts x.viewer so I'm guessing the problem lies with DBPro

has ANYONE got a soft-skinned animation outa Maya4 running in DBPro?

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