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Author
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UberTuba
22
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Brittania
Posted: 18th Feb 2003 23:17
I thought it would be a good idea to include these requests into the dbw file format, if it is made, as you should always have a plan of everthng you are going to do with things like these.

1.the option for all media that would be external to be Included in the .dbw file.
2.animated textures
3.Entities that can be called upon to give co-ordinates.
4. resizable worlds.
5 the ability to lay small textured planes floating slightly of the map allowing you to make blood spills and flat plain shadows.
6. the ability to grab the positions and properties of up to 8 lights, so that the game objects can be lit in the same way as the dbw.
7.extra space at the end of the file where other data and game and Ai scripts can be stored and called upon by db.
8. A version number in the header of the file so that newer versions of the dbw file can be used, and so the format can be improved.
9. particle positions and properties are included in the file so that particle effects like fires can be used.
10. the ability to use linear collision.
11. areas for object – world collision not to be just spheres or boxes but cones, cylinders, and polygons, and also the ability to write formulas to state the exact shape of the object for collision and portals.
12. the ability to associate sounds with textures, so when a object moves over a surface, db produces the sound associated with that surface, like muffled steps or a clanging sound.
13.Bot tracks to be included in the dbw file for less processor intensive ai.
14.the ability to place 3d sounds and music.

Does anyone want to add anything?
Life is a terminal disease.
You never survive it.

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