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FPSC Classic Scripts / Don't kill script.

Author
Message
npsken
19
Years of Service
User Offline
Joined: 22nd Dec 2004
Location: MA,USA
Posted: 9th Oct 2005 03:18
Is there a way to make a script for making somebody that can't be killed or else the mission fails? For example, somebody needs to be rescued. If they die, then you fail the mission.

Merranvo
18
Years of Service
User Offline
Joined: 24th May 2005
Location: That ^ is a Orange
Posted: 9th Oct 2005 20:47
if you have the winzone as the ifused property of the enemy

enemy
:health=0:activateifused=1

zone
:state=0,activate=1,plrwithinzone:wingame? (forgot the wingame command)


but the above is pointless, as enemys can't dammage eachother, yet.

Merranvo, taking over the net, one forum at a time.

"ye oft de adopte early shalt move mountains, and be gods among men"

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