Hey, no worries... I guess I get confused as to what I am supposed to be doing, y'know? I mean I have understood that I can use the skeleton designed for MilkShape for FPSC. I also think that, from what I've gathered, I can create other animations and must know how to script them in FPSC (???).
I guess I must first learn how to make a humanoid figure (so, yeah, I must go to a MilkShape resourse for that), give it a texture (that's what I find hard to figure out) and rig the skeleton.
Going back to texturing, I was thinking that maybe just changing the texture will be a good start. I could just give the characters my very own textures and that in itself would serve as a short-term solution until I learn how to model. But I must say that I haven't been able to learn how to create an alternative texture. I don't suppose you or anyone else can provide a link to a tutorial? I'm looking in the manual and I can't find the information on how to do it. I have PhotoShop and I have the DDS plug-in. I'd like to know to do a new skin / texture for the characters.
Thanks for putting up with me! I'll get there in the end!!!
Render & Dismember. Dehumanize Society With A Digital Death Deity.