Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / Locomotion Animation

Author
Message
Lon
15
Years of Service
User Offline
Joined: 12th Feb 2004
Location: Big Ass Castle
Posted: 9th Oct 2005 09:29 Edited at: 9th Oct 2005 09:30
If your interested, I've made the main travel locomotion animation for one of my characters using bones, they hop when they move. In the last engine I used, animated characters were md2 models which used vertex animations. Here's a video of the bone animated version. To get the full effect, it would help to turn on looping in your Windows media player.

Lon

Attachments

Login to view attachments

Login to post a reply

Server time is: 2019-08-19 22:13:54
Your offset time is: 2019-08-19 22:13:54