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FPSC Classic Models and Media / Need software that will convert a .mdl file to a .x file

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===GIL===
18
Years of Service
User Offline
Joined: 7th Sep 2005
Location:
Posted: 9th Oct 2005 20:41
Need software that will convert a .mdl file to a .x file
Please post links here.
Thanks
uman
Retired Moderator
19
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 9th Oct 2005 22:38
Convert the MDL to 3DS first then to .x. Theres a much wider range of software that will convert 3DS to .x

In my case - as I own and use A6 commercial I use their model editor to handle MDL files - convert (save as/export) to 3DS or another format to include a one piece model skin - which is then used throughout in further convesion to .x or whatever via Deep Exploration or anorher model convertor. Same or similar process going the other way.

Wheel Gator
18
Years of Service
User Offline
Joined: 1st Sep 2005
Location: Im not sure ???
Posted: 10th Oct 2005 00:00
foleypro
18
Years of Service
User Offline
Joined: 3rd Jun 2005
Location: Tacoma Washington USA
Posted: 14th Oct 2005 02:04
Yes LithUnwrap did it for me...

I brought in a 512x512 box to see howw big it would be in the editor...


Ha so small I could barely see it...

As Always B3D....www.fnggames.com

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Xilch
18
Years of Service
User Offline
Joined: 10th Sep 2005
Location:
Posted: 14th Oct 2005 02:27
There should be a place in the .fpe file to specify scaling. Start at 400. Everytime I've changed anything in the .fpe file though, I've had to delete the .bin and .dbo files (recreated automatically) or the changes wouldn't show up in FPSC.

HP Pavilion A705W 2.93 GHz, 1GB RAM, BFG Tech GeForce FX 5500 OC 256MB, 160 GB HDD
transient
19
Years of Service
User Offline
Joined: 22nd Apr 2005
Location: Australia Zoo
Posted: 14th Oct 2005 02:43
Fragmotion.

instinct is more valuable than intelligence.....

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