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FPSC Classic Models and Media / model pack characters

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GGardar
14
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Joined: 23rd Sep 2005
Location:
Posted: 31st Oct 2005 21:23
The new model pack characters are to big compare to the other characters , Ex , ww2 officer.
And yes the characters in the new model pack have ww2 guns

pc. Cpu: 3000 amd xp+ ram 2gb
BULLSHOCK 2
Retired Moderator
14
Years of Service
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Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 31st Oct 2005 21:47
i noticed that too...

Habatar
15
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Joined: 9th Aug 2004
Location: Madrid (Spain)
Posted: 31st Oct 2005 21:48 Edited at: 31st Oct 2005 21:48
Yes, have a great detail

Yes, have ww2 weapons. No include new weapons. I try to change to the generic weapons, that are modernday weapons (aprox).

But the ww2 weapons are good to this models
Krazykris
14
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Joined: 15th Oct 2005
Location:
Posted: 31st Oct 2005 21:52
What do you mean by "to big" compared to the other characters?

@ Habatar

Yeah, the characters are ALOT more detailed in this pack..they look great!

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GGardar
14
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Joined: 23rd Sep 2005
Location:
Posted: 31st Oct 2005 22:06
And all my ww2 characters lost there guns .
Here is a screenshot about the hight.
And Not all of my modern day charcacter can hold there guns.

pc. Cpu: 3000 amd xp+ ram 2gb

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Benjamin A
14
Years of Service
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Joined: 31st Oct 2005
Location: The Netherlands
Posted: 31st Oct 2005 23:31
They are bigger indeed and do have WW2 weapons. The weapons can be changed easily. Just change Has Weapon to modern day xxxx in the drop down list. All of the modern day weapons are there.

Be inovative and creative.... don't create a fps with FPSC.
FernandoK
16
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Joined: 4th Feb 2003
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Posted: 1st Nov 2005 00:57 Edited at: 1st Nov 2005 01:20
My new characters are way bigger, but they have kept their weapons.
I thought the old were a bit small.

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FernandoK
16
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Joined: 4th Feb 2003
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Posted: 1st Nov 2005 01:19
If you look at the character's FPE files you'll see that the old characters are scaled at 80, and the new at 100.
tschwarz
14
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Joined: 13th Feb 2005
Location: 127.0.0.1
Posted: 1st Nov 2005 07:58
FernandoK,

I completely missed the scale setting on the original characters, in fact I resized all my meshes so they looked correct next to those characters. Silly me, I just thought the camera was set to high on the player. Didn't even think to look at the scale.
Thank you for pointing that out.
Krazykris
14
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Joined: 15th Oct 2005
Location:
Posted: 1st Nov 2005 09:37
I like the new 100 scale, makes the characters look alot tougher and more realistic, and they actually look the correct height when your standing next to them, not like the old models thats looked about 4 foot - lol

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FernandoK
16
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Joined: 4th Feb 2003
Location:
Posted: 1st Nov 2005 15:43
I suspect the old characters were resized so they could go though
the hole (Hole Grand) segment. The new ones get stuck.

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