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FPSC Classic Models and Media / What's the difference?

Years of Service
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Joined: 4th Feb 2003
Posted: 1st Nov 2005 15:28
Here are two doors, door_d, and door_a. When I compile using shaders, door_d looses it's texture on the frame, but door_a doesn't. I've looked at both textures and I can't find a difference.
If anybody has a clue, I'd appreciate some info.


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Years of Service
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Joined: 27th Jul 2004
Location: Some rainforest
Posted: 1st Nov 2005 16:28
I recommend looking carefully to the segment editor tutorial. I recall some seconds on the video where Lee mentions something about it.

May the 3d force B with U

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