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Storm 6000
19
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 18th Nov 2005 13:56
As you all know one of the best features of FPSC is the amount of media thta comes with it free to use. I also found thta the bets way to make your levels look more professional and attractie and bearly adding any polygons was by using wall furniture but unfortunatly i found FPSC lacks abit there and has just a few random signs like "bay 17". What i am working on is a wall pack that will incude 10 new segments and roughly 200-300 new signs for FPSC. Would anyone be interested in this?

Thanks
Adam
Harry Harrison
18
Years of Service
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Joined: 25th Oct 2005
Location: NJ
Posted: 18th Nov 2005 14:57
ummmmm.. YEEAAAAAAHHHHHHH!

Storm 6000
19
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 18th Nov 2005 15:19
glad you like the idea any1 else got any opinions or ideas?

Thanks
Adam
dpharaoh
18
Years of Service
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Joined: 2nd Nov 2005
Location: SouthEast MA
Posted: 18th Nov 2005 15:32
Yes, anything that speeds up development of levels is useful!
Harry Harrison
18
Years of Service
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Joined: 25th Oct 2005
Location: NJ
Posted: 18th Nov 2005 15:36
these packs are always welcome..

if there is anyway i can help, just let me know.
Storm 6000
19
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 18th Nov 2005 15:40 Edited at: 18th Nov 2005 15:53
yer thats what i had in mind and all the sign iv done so far are only 2 polys each and also there are some different cliff type segmenst as part of the new ones in this pack also incase anyone was wondering it will have an installer for ease of use. i will put up scree shots soon

Thanks
Adam
Storm 6000
19
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 18th Nov 2005 16:50
thnx for the offer harry but i should be fine cus iv got an artist helping me already and this pack is already well into development i will deliver shots soon like i said im just waiting because the segments need a little tweaking then ill send a shot with a new segment or 2 with lots of the new wall decoration i am including

Thanks
Adam
Master Shake
18
Years of Service
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Joined: 16th Nov 2005
Location:
Posted: 19th Nov 2005 00:49
sounds great!
=ChrisB=
18
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 19th Nov 2005 06:22
As long as it can go into commercial games.............................................................................................YES!!!!!

Your signature has been erased by a mod
Storm 6000
19
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 19th Nov 2005 17:28 Edited at: 19th Nov 2005 17:28
yes it can go into as many commercial games as you like on another note sorry for the time its taking to get the shots done i want to get the product close to completion first and sorting 310 scripts takes time lol

Thanks
Adam
Arness
18
Years of Service
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Joined: 26th Sep 2005
Location: on my computer what do you think?
Posted: 24th Nov 2005 04:47
well hurry start working on it

Fps creator forever!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
and ever and ever and ever and ever and ever....
Sunflash
18
Years of Service
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 24th Nov 2005 05:27
Have you already started work? It sounds GREAT!

When FPSC gets good enough, lets make a Redwall game!

Nigezu
18
Years of Service
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 28th Nov 2005 15:30
Suons Very Good!
Storm 6000
19
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 28th Nov 2005 21:12
yes im pleased to annouce the file contruction is nearly complete but iv got to set up the whole directory structure before they will work but i woz very happy with the ones i tested bullet hole show up correctly and everthing , in the meantime iv released the music pack i was working on before this feel free to look at that post and use the rubbish little site i made to listhen to smaples and buy it if you like the materials and want to use them

Thanks
Adam
Sunflash
18
Years of Service
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 28th Nov 2005 22:41
Hey, I always use imported segments in the same folder, in other words, the texture, mesh, thumbnail, and .fpe file in the same foler, it is SOOOOO much easier for the user to edit, and place in FPSC's folders. Any chance you might make your pack this way?

When FPSC gets good enough, lets make a Redwall game!
Storm 6000
19
Years of Service
User Offline
Joined: 10th Oct 2004
Location:
Posted: 28th Nov 2005 23:41
sure if you think its better thta way ill do that would save time anyway lol o btw feel free ot comment on my music pakc cus so far no1 has had much to say i wouldnt have thought it would be thta stresful to gona o na basic site and download few samples of tracks to listen to then give a little feedback

Thanks
Adam
=ChrisB=
18
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 30th Nov 2005 02:50
Can't wait!!

Your signature has been erased by a jealious mod.
Sunflash
18
Years of Service
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 3rd Dec 2005 20:08
Hows this going Storm?

When FPSC gets good enough, lets make a Redwall game!

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