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FPSC Classic Scripts / Image for a certain amount of time

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eek
14
Years of Service
User Offline
Joined: 26th Dec 2004
Location:
Posted: 26th Nov 2005 07:35
Hi,

I'm having a problem with a script I'm trying to create. I'm attempting to make an image appear on the screen when the player walks through a trigger zone, but not just appear and fade out. I need the image to stay for a certain amount of time that I can specify, in say seconds or milliseconds or whatever is available. I can't find a condition that would allow me to keep the image on the screen for a specified time, only things like player within distance and such. I tried using the timergreater condition in milliseconds but I must have misunderstood what it does. The image shows up and fades away once it appears. Here is the current code and if anyone can help that would be awesome!
ctm
14
Years of Service
User Offline
Joined: 25th Feb 2005
Location:
Posted: 26th Nov 2005 10:23
You have forgotten to start the timer.
The action you need is "TIMERSTART": (code attached)
eek
14
Years of Service
User Offline
Joined: 26th Dec 2004
Location:
Posted: 26th Dec 2005 00:41
Thanks for the help, but the script still didn't work. The image just didn't fade out. I'll keep lookin at it but thanks again for trying.
eek
14
Years of Service
User Offline
Joined: 26th Dec 2004
Location:
Posted: 26th Dec 2005 00:46
oh i just got it, nevermind, i had 60000 for the time which i think would have been 60 seconds, i took off a zero and it lasts for 6 seconds. Thank you so much!
Acolyte Entertainment
14
Years of Service
User Offline
Joined: 28th Dec 2004
Location: Oregon, US
Posted: 30th Dec 2005 03:36
eek can you post the source?

Les Horribres
13
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 30th Dec 2005 05:27
eek... Familiar... what did you do again?

Death Core, press the "Source" button.

Merranvo, The Cool One

Anti-Noob Justice League, an ANJL of Mercy.

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