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FPSC Classic Scripts / Destroy Fake Walls with guns rather than walking through

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deannewby
13
Years of Service
User Offline
Joined: 2nd Dec 2005
Location:
Posted: 3rd Dec 2005 15:54
Hi, can anybody please tell me how to stop a 'Fake Wall' from 'crumbling' when you walk through it - I only wish to destroy it voa Gunfire and not by walking through it.

Thanks

"Mathematics...the one Universal Language"
flashing snall
13
Years of Service
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Joined: 8th Oct 2005
Location: Boston
Posted: 3rd Dec 2005 19:24
spelled via wrong, but im not one to talk ya there is, jst go to its properties and change strangth from whatever it is to like 99

dont assume cause ull make an ass out of you and me!
deannewby
13
Years of Service
User Offline
Joined: 2nd Dec 2005
Location:
Posted: 4th Dec 2005 01:12
Thanks for your quick reply - I tried it and it worked brilliantly!

This may be a very basic / stupid question, but does anyone know if it is possible to change the Texture of a 'Fake Wall' to that of a Static/Segment Wall - so that a user does not immediately notice it.

Thanks

"Mathematics...the one Universal Language"
transient
14
Years of Service
User Offline
Joined: 22nd Apr 2005
Location: Australia Zoo
Posted: 4th Dec 2005 03:04
If you go to texturebank and have a little dig around and you'll find the textures used by the wall segments (they start with W).

instinct is more valuable than intelligence.....

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