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FPSC Classic Models and Media / $ Paid import modelling

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Wyatt Earp
18
Years of Service
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Joined: 4th Dec 2005
Location: Canada
Posted: 10th Dec 2005 01:19
Hi,

I have a bunch of 3D Models (in many formats) that I have purchased in the past.

How much would you charge per model to make it importable and working in FPSCreator? How much for static objects like a chair compared to animated objects? Most of the animated objects are already animated, but I am assuming they need to be tweaked for FPSC.

Thanks!
code master
20
Years of Service
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Joined: 4th Dec 2003
Location: Illinois
Posted: 10th Dec 2005 17:42 Edited at: 10th Dec 2005 17:47
I don't know, What do you think is a good price?

Maybey $100 a model lol!

but, seriously, id do them if u paid enough.

later

Cellbloc Studios
20
Years of Service
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 10th Dec 2005 17:46
All depends on the number of polys.

I will do static for .02 cents a polygon.
For animated, .01 cents per poly per frame.

-This...is my boomstick!
code master
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Illinois
Posted: 10th Dec 2005 17:48 Edited at: 10th Dec 2005 17:53
Ill do it flat rate per model.

little cost for static
little bit more cost for animated

later

flashing snall
18
Years of Service
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Joined: 8th Oct 2005
Location: Boston
Posted: 10th Dec 2005 20:58
why cant tou use deep exloration demo, or milkshake, or a modeling program to convert instead of paying?!?!?

dont assume cause ull make an ass out of you and me!
=ChrisB=
18
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 10th Dec 2005 21:17
Hmm... i'll do em for free (not animations, sorry) if you let me keep and use them in my games.

undrgrndtw2@adelphia.net

Are you about to rock?

Then [b]I SALUTE YOU!!!
Joh
19
Years of Service
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Joined: 5th Jul 2004
Location: Malaysia
Posted: 10th Dec 2005 23:08
I think he's willing to pay, not just for conversion from one format to another but also to get it in fpsc all nice and working and stuff. ie textures,animation etc.
Sunflash
18
Years of Service
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 11th Dec 2005 00:01 Edited at: 11th Dec 2005 00:01
I'll do EVERYTHING for free, but I'll reserve the right to use the models in my games. Actually, I won't be able to do things animated, but everything else I'll do FREE!

send to chickenboss100@yahoo.com

When FPSC develops enough, lets make a Redwall game!

code master
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Illinois
Posted: 11th Dec 2005 00:29 Edited at: 11th Dec 2005 00:29
Uh, i don't think he can give you the right to use them, cuz it says he Bought them

later

Wyatt Earp
18
Years of Service
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Joined: 4th Dec 2005
Location: Canada
Posted: 11th Dec 2005 15:51
Yes, they are all 3rd party. I purchased a bunch from Marlin Studios (www.marlinstudios.com) Turbosquid and 3DCafe as well as independent modellers.

I have no idea if I am able to "resell" the models, I would have to check the documentation.

And yes, I want them to be working in FPSC without any glitches. The reason I'd rather pay someone to do this than to pursue it myself is simply a matter of time and patients. I have little of both.

BTW- I am the producer of a film production company. I am hoping to use FPSC as a media add-on to a film in development. As a bonus on the DVD - pop it into your PC and play a decent FPS based on the movie.
Sunflash
18
Years of Service
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 11th Dec 2005 16:52
ooh, thats a good idea! I'll do it if you cna put my name somewhere in the credits!Thats all the pay I need! Of course the models may not be glitch free, and if not, I'll do what I can, and help you find someone that can do better then I, and you don't need to pay me (duh). Just out of ceriousity, what movie are you developing, if any right now?
-Sunflash

When FPSC develops enough, lets make a Redwall game!

=ChrisB=
18
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 11th Dec 2005 20:36
Hmm... okay, send them to me and I'll convert them to .x, maybe if there are any gund I can do some pimpin tricked out cool animations.

Are you about to rock?

Then [b]I SALUTE YOU!!!
Sunflash
18
Years of Service
User Offline
Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 11th Dec 2005 20:41
NO NO NO NO NO! Not Chris! He messes up all the modles he converts (well, I say he does ) Send them to me, I'll do it for... um... free'r? Lol

No, actually, Chris does a good job converting models, he's been doing it for quite awhile

When FPSC develops enough, lets make a Redwall game!

=ChrisB=
18
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 11th Dec 2005 21:31
Yes i have. and I've been making COOL animations for 3 days.

Are you about to rock?

Then [b]I SALUTE YOU!!!
Sunflash
18
Years of Service
User Offline
Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 11th Dec 2005 23:59
Really? You havn't told us anything about that! What animations have you made?

When FPSC develops enough, lets make a Redwall game!

Wyatt Earp
18
Years of Service
User Offline
Joined: 4th Dec 2005
Location: Canada
Posted: 12th Dec 2005 02:19
You guys sound like you are into the juice

Off topic:

www.webmercialsvideo.com is the business end.

Go here and click on "The Reckoning"

http://www.alteredegosproductions.com/projects.htm

You can download two movies from www.alteredegosproductions.com - one is a short, the other is full.

I think combining two mediums would be pretty cool. And what a better add on to a DVD than a game.

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