Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / changing the ambient light level

Author
Message
goggly
18
Years of Service
User Offline
Joined: 16th Dec 2005
Location:
Posted: 18th Dec 2005 22:39
could someone tell me how to change the ambient light level?
Conjured Entertainment
AGK Developer
18
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 19th Dec 2005 03:29 Edited at: 19th Dec 2005 03:36
ambience=X
ambience=100,ambiencered=255,ambienceblue=255,ambiencegreen=255
These are shown with their maximum values.

The Night Vision Glasses in my Add-On Pack make for a good example of that.
Visit my website by clicking the WEB Button below.



Whatever you can imagine, you can animate. --- Walt Disney
All too easy. --- Darth Vader
Just do it! --- Nike
goggly
18
Years of Service
User Offline
Joined: 16th Dec 2005
Location:
Posted: 19th Dec 2005 13:02
thanks, but where do you changethis value?
Sunflash
18
Years of Service
User Offline
Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 20th Dec 2005 07:09
Conjured, how do you get your glasses to work? I never found out how

Goggly, you can change thos values when you build the game. I think it's in the Global Script. If you want to test the values you enter, then type the ones you want, then save it, then click "ok" instead of building the game.

When FPSC develops enough, lets make a Redwall game!

goggly
18
Years of Service
User Offline
Joined: 16th Dec 2005
Location:
Posted: 20th Dec 2005 07:31
yeh, found it. thanks

Login to post a reply

Server time is: 2024-04-19 14:45:07
Your offset time is: 2024-04-19 14:45:07