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MR elevetor
14
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Joined: 4th Sep 2005
Location: you wouldn\'t belive me if I told you
Posted: 19th Dec 2005 18:48 Edited at: 19th Dec 2005 18:51
Can U make allies in fpsc that can shoot enemys and hurt them?
and walk around a bit too(I dont want them to follow you but it will look a bit stupid if they just stand at the same spott the whole time

soon I will make the most biggest game in the world!
Just need to make my skills in coding better...
Vlad
14
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Posted: 19th Dec 2005 20:09
No. There are scripts that have guys following you, but they can't hurt enemies.

Use search please. This is a very old discussion.

I'm pretty sure I know everything. Doubts are something rare in me and I am never wrong, as this signature can prove.
=ChrisB=
14
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 20th Dec 2005 04:51
Riker9 allows this.

Chris: Oh god it feels good to be outta the F**king shoos!
Sterling: I know! It feels good to be outta these cloths too!
uman
Retired Moderator
15
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Joined: 22nd Oct 2004
Location: UK
Posted: 20th Dec 2005 06:00
Yes Chris, but thats no use to him as its not available, so the answer is no you cant have allies that shoot at enemies.

Cellblock could use some help from TGC so that Riker9 becomes a reality but I am not sure hes getting it.

hax8er productions
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Joined: 15th Dec 2005
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Posted: 20th Dec 2005 11:49
dam u riker 9 come out soon plzzzzzzzzzzzzzzz

yo wats up
MR elevetor
14
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Joined: 4th Sep 2005
Location: you wouldn\'t belive me if I told you
Posted: 20th Dec 2005 18:41
well that´s too bad
and Vlad i know this is a very old discussion i´m just dubble checking!

soon I will make the most biggest game in the world!
Just need to make my skills in coding better...
MR elevetor
14
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Joined: 4th Sep 2005
Location: you wouldn\'t belive me if I told you
Posted: 21st Dec 2005 11:35
a yeah, the rikle 9 I will download when finished it is(yoda talk)

Fpsc propably the best program in the world.
Doughboy
13
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Joined: 27th Dec 2005
Location: Canada
Posted: 3rd Jan 2006 10:29 Edited at: 3rd Jan 2006 10:31
Well, if you have your allies following you, they can still be hurt and killed by grenades thrown by the enemy. I'm sure stray bullets do the same.

I've made a script where my Allies follow me, and had a grenade thrown at me, my buddies died.

I'm sure you could make a stray bullet scritp where the enemy sprays around the area where you allies are around you (if you have them setup to crouch when they are a certain distance away from you).
Les Horribres
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 3rd Jan 2006 23:58 Edited at: 4th Jan 2006 00:04
Quote: "I'm sure stray bullets do the same."

You don't think people haven't thought of this?

in FPSC bullets can NOT hurt enemys, only your bullets.
I wrote a IDEA script which may work, if it is fixed up, but that is the closesest ever! Besides Riker9.



And no, it doesn't work. If you are a coder, then work on it. I would rather wait, sensibly, for riker 9.

Merranvo, The Cool One

Anti-Noob Justice League, an ANJL of Mercy.
Sion
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Posted: 4th Jan 2006 20:20
Im very new to this, but i wonder, can you create something that cross checks the position of your allies bullets with the enemy, and if so deals damage? Just a newbies thought...

Sometimes you have to be in the darkness to see the light.
Mabuggi
14
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Joined: 11th Dec 2005
Location: UK - Universal Kingdom
Posted: 11th Jan 2006 16:28 Edited at: 11th Jan 2006 16:28
No man -

Allies in FPSC are quite simply enemies that dont hurt you. (Until Riker 9)

See merranvos response above.

Enemies bullets cannot hurt another enemy.

If you REALLY couldnt do without it - you could make allies with rocket launchers and tell em just to fire in one direction.

The explosions should hurt the enemies.

DAB Studios

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