Princess Toadstool’s Arcade Castle
-for 3darcade frontend (http://3darcade.mameworld.net/)
What it is:
This is an arcade environment based on the opening castle level from Super Mario 64. You can freely walk in and out of the castle. Doors can be opened using the start key. Also you can interact with the characters by pressing start and also by simply looking at them by centering them on the screen. The exterior of the castle can also be changed from day to night and vice versa, see section below.
How To Install:
1. Unzip "Princess_Toadstool_Castle.zip" inside your 3darcade folder keeping the
existing folder structure intact.
2. Open the configuration menu and click on "lists manager"
3. Click on any selectionset available and choose "edit this selectionset" from the
dropdown menu
4. Click anywhere in the gamelist area and choose "add a new gamelist pair" from the
dropdown menu
5. Choose "ptac.atf" as the gamelist, hit ok, and enter "ptac" as the shortname and
“Princess Toadstool’s Castle” as the descriptive name
6. Hit cancel when it prompts you to choose a 3d model
7. Now click on your newly created gamelist (ptac) and choose "edit the left gamelist"
from the dropdown.
8. Click in the empty "skinset" field and choose "select a new skin" from the dropdown,
choose "ptac_skin.cfg" from the list
9. Now click in the empty "arcadeset" field and select “ptac_arcade.cfg” as your new
arcade
10. Close and save the configuration menu, the new arcade will show up in whatever
selectionset you added it to.
Day/Night Add-On Pack:
Included are 2 additional zip files that can be used to change the exterior of the castle to day or night, whichever you prefer.
1. Extract "ptac-day.zip" and "ptac-night.zip" each to their own unique folder.
2. Inside your 3darcade folder, browse to the folder …\arcades\arcmodels\ptac
3. Copy and paste the two files from either the day or night folder here, overwriting the
existing files.
4. Simply do the same thing to change it back
Enjoy! Comments/suggestions very welcome
-May 29, 2005
-Mark Blosser (bond1)
-mblosser@neo.rr.com
*Everything in this zip file is for personal, non-commercial, non-public use only!
-a million thanks to )p( for answering all my questions on animation
-a million thanks to Deniro for helping me understand lightmapping
Heybond how would i change this instructions to use em in FPSC
Those who fly low hurt least when they fall...