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DarkBASIC Professional Discussion / Read and laught....tsk tsk

Author
Message
DRYAD
22
Years of Service
User Offline
Joined: 20th Dec 2002
Location: Greece
Posted: 4th Mar 2003 10:19
Ok read this....
i made an apartment before a few months ago.
in 3ds max 5
so i said to myself"let try and load it in db pro"
i export it in *.3ds format a made the textures and i load it in db pro.
the whole 3ds was 300000 polygons,(believe me).
and when i move my camera the camera goes tooooo fast.
i ccould't handle my camera, and guess what????
i get 60-85 fps.
WHAT IS GOING ON?????
300000 polygons and i get 60-85 fps???
any explanation of this??
is this a (((((BUG)))))???A GOOD ONE
ohh and please help me on something:
i need to make smooth camera animation and collision.
any help?
thanks.
TogaMario
22
Years of Service
User Offline
Joined: 30th Jan 2003
Location:
Posted: 4th Mar 2003 10:46
Quite the well of irony there.

P.S. This is what the alphabet would look like if Q and R were eliminated.
Kohai of UWDesign
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location: France
Posted: 4th Mar 2003 10:49
Well, it's not really a bug, it's just a good report of DBPro's render pipe !

The thing is, your framerate will drop when you'll enter the dready world of Collisions ...

[Kohai]
[url]www.underwaredesign.com[/url] [url]www.kohaistyle.com[/url]
pIII 733/256 Ram/Geforce 256
Shadow
22
Years of Service
User Offline
Joined: 17th Oct 2002
Location: In the shadows
Posted: 4th Mar 2003 12:09
'and when i move my camera the camera goes tooooo fast.'

why not just change your code to make the camera move less distance per frame, or make the object bigger?
DRYAD
22
Years of Service
User Offline
Joined: 20th Dec 2002
Location: Greece
Posted: 4th Mar 2003 13:39
Ahh yes i forgot to mention...
i have p4 2,4 gferoce 3 v8200 ultra deluxe asus ,512 mb ram(rim 800 400mhz)...
heh i tested on p3 800 with tnt 2 and i got 5-9 fps.
)

Rob K
Retired Moderator
22
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 4th Mar 2003 15:30
OK, you've been found out, how much did Rich pay you

Current Project: Retro Compo. Entry.

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